JamesHughes says... #2
BTW, can you check out my deck, deck:gb-fiend-of-the-shadows-now-in-technicolor?
May 24, 2012 4:47 p.m.
@JamesHughes Thanks for the comments Kessig Wolf Run is an extremely useful land. In combination with card:Druids' Repository it gives me the opportunity to pump any unblocked token/creature for mass amounts of damage. Also, just noticing the wording on card:Druids' Repository it gains tokens when the attack is declared, correct me if I'm wrong which makes Kessig Wolf Run EVEN more powerful since I would gain mana for each creature PLUS what I have untapped.
I've CONSIDERED putting in Terminus as a "win" card when I get my Kessig Wolf Run and Inkmoth Nexus as it would clear the field and allow me to hit for quick and easy flying infect. But, I'm holding myself back as I think this deck already has enough going on. Maybe I could drop some Entreat the Angels (money) for a few kill cards such as Terminus .....decisions.
May 25, 2012 7:44 a.m.
Moonveil Dragon is bad. Keep Kessig Wolf Run and Inkmoth Nexus .
May 25, 2012 1:04 p.m.
have you considered Bonfire of the Damned instead of card:Devil's Play since it can also act as a little field sweeper?
May 27, 2012 11:01 p.m.
Jarrheadd0 says... #6
Personally, I would drop 1x Entreat the Angels and 1x Revenge of the Hunted for 2 more Gather the Townsfolk s. Having 8 miracle cards gives you an excellent chance of having one in your opening hand, which you obviously don't want. This just lowers that chance a bit while still allowing you a good chance to draw them. I really like the deck though. Kessig Wolf Run is one of my favorites +1 If you don't mind, check out my deck here: The Kill-Twice Army It's GB, but I splash just for the Kessig Wolf Run :3
May 28, 2012 2 a.m.
@iarenub I have considered it but I REALLY dont want to spend $25 on 1 card. As much as I want it I just cant justify it right at this moment.
@Jarrheadd0 Noted, I have this deck right now but without Entreats and Bonfires. I've subbed Thunderous Wrath till then though. Ill add in the Townfolks as it will give early tokens and I'm considering taking out the Inkmoths and adding in Sunpetal Grove s.
May 28, 2012 11:20 p.m.
joeymontivu321 says... #10
to beat an obliterator use a Wrack with Madness . Since it deals damage to itself and your opponent has it they have to sac 5 along with killing it. At instant speed.
June 6, 2012 5:03 p.m.
I playtested your deck. I like to the idea but for some reason the land base just isn't cutting it. my suggestion, replace kessig with some basic lands. Also, Revenge of the Hunted is no good in this deck if you draw him before your creatures are on the field. My suggestion is to drop down to 2 of it and add something else like another land. You could also cut card:Devil's Play for Wrack with Madness . It is much better at getting rid of troublesome creatures like Phyrexian Obliterator . Elspeth seems a little bad in this deck. Sure you gain life and ground blockers when you need to, but you don't ever want to ultimate her. My advice would be to exchange her for Gideon Jura he is better at creature control and becomes a powerful creature himself whenever you want to attack.
June 6, 2012 8:48 p.m.
mobgoblin14 says... #13
Not a big fan of the red in here. I'd put some more lil green dudes (Llanowar Elves and card:Avacyn's Pilgrim) and create another win condition maybe with Craterhoof Behemoth ?
JamesHughes says... #1
It makes sense, but I'd recommend taking out the wolf run inkmoth combo for some more team boosters, like Moonveil Dragon . It just doesn't make sense for a token deck to be running wolf run.
May 24, 2012 4:46 p.m.