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Spirit's Wrath/ Comments Or Suggestions Please!

Modern

JacelThunderVoice


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I actually made this deck as more to put my creatures on the field as fast as possible and then boosting them up with the Drogskol Captains. Most of the creatures are converted Mana Cost 3 or less so I figured I would put Sun Titan in so he could return any that may die. I also put white sun Zenith in as a blockade measure incase I would ever need to spawn some defenders. I can always use it then shuffle it back in for a use again. Then I added in the counters and vapor snags to use against my oppenent as a way to keep them at bay or keep them from getting something to good on the field.

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SOme of my Cards eneded up not being standar legal though so I put in the XenoGraft and Titan Forge and Blue Sun's Zenith it worked quite well suprisingly if I get Xenograft call spirits then those become spirits as well and Drogskol Captain helsp them and with Molten Steal Manticore I can exile a creature and deal 4 damage if I am not returning cards with Sun Titan's Ability

Comments

Date added 12 years
Last updated 12 years
Legality

This deck is not Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

6 - 1 Rares

8 - 5 Uncommons

16 - 9 Commons

Cards 60
Avg. CMC 2.66
Tokens Cat 2/2 W, Copy Clone, Golem 9/9 C
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