A combo deck at heart, our path to victory hinges on getting a particular card in play and following up with a well timed Sorcery spell. Though we needn’t worry overmuch about assembling an intricate multi card combo, it’s still a necessity to have some deterrent against the faster archetypes out there.
has little in the way of counterspells, but excels at stalling for time. We run a plethora of cards enabling us to weather the storm, deflecting any assault while we wait to draw that which we need.
•Fog envelopes the battlefield and nullifies pesky aggro or infect decks.
•Heroic Intervention wards off all manner of ill intent, both for our side of the table and ourselves.
•Veil of Summer is slightly situational, but the prevalence of and in the format is practically ubiquitous. Odds are decent that you’ll be able to both draw a card and shield yourself (and your half of the table) from getting bruised and contused, but even if that falls short we still reap the benefit of paving a clear path for a key card.
•Our last line of defense is embodied in Spellskite. The beauty here is that Spellskite counts as both an artifact and a creature, so either half of our combo is protected. Should the opponent try to destroy Landshaper Myr with a ’Destroy target creature’ ability, or if instead they have Liquimetal Coating in their sights with a ’Destroy target artifact’ spell, either way it’s Spellskite to the rescue!