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Standard Blue/Red Control

Standard*

TheBawzz


Sideboard


Maybeboard

Creature (2)


Standard playable Blue/Red Control deck.Aimed toward Tournament play. Had some good success with this deck recently, fit's well into the format. I've made changes and improvements which have vastly improved the quality and control suite of the deck.Mid range deck's perhaps causing the biggest issue right now as It becomes difficult to get good card trades from removal with lack of "Kill creature" effects.

As always all reasonable opinions and suggestions will be considered. Would especially like to talk with other's running R/Blue Control Standard Decks.

Many Thanks,

Bawzz

Suggestions

Updates Add

Changes:

Added 3x Frostburn Weird - Turns out was a far superior option to Spellheart chimera. 4 toughness coming in on turn 2 is extremely high and allows for a solid defensive blocker with the utility to deal with 2/2 aggro threats by pumping. Also able to block the majority of the 3/3 threats which green deck's like to field by turn 2. Since as Red Blue the deck lacks life gain, more emphasis needs to be spent on damage prevention. Lack of a Revelation, Azurious Charm mean that Red/Blue's removal and defensive suit need to be absolutely solid.

Added 2x Keranos, God of Storms - Extremely good card for the decks structure, additional draw or 3 damage to deal with threats. Works extremely well as a soft stabilizer in conjunction with young pyromancer and frostburn weird.

Added Counterflux - This is mostly a solution to playing against other control deck's. The ability to counterspell a sphinxes revelation or counterspell an Etherling / Elspeth without response is extremely powerful.

Added 3x Mizzium Mortars - 4 Damage removal, able to clear deck boards by turn 6. In combination with Cyclonic rift's, allows you build up chump Young Pyromancer blockers - Building your board presence whilst picking away with an AEtherling / Keranos, God of Storms triggers.

Added 4x Turn / Burn - This spell I can not speak highly enough about. I had my reservations at first however It's ability to deal with almost any threat is fantastic. Shutting your opponents bomb down to a 0/1 then blocking with a Young Pyromancer token, or Frostburn Weird. Fusing the card for both effects for complete removal. The options with this spell vastly out-weights the loss of scry you would otherwise gain from a Magma Jet.

Cyclonic Rift - 7 mana board wipe that can be cast on your opponents turn to potentially gain more value. or Early game bounce for threat's /Good pace control.

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Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 0 Mythic Rares

20 - 7 Rares

10 - 2 Uncommons

10 - 7 Commons

Cards 61
Avg. CMC 3.11
Tokens Elemental 1/1 R
Folders Decks, Theros Izzet, decks, i wanr, Izzet, Ideas, Storm Deck, Research, Potato , Izzet
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