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Standard Tron (Powerstone Shard)

Standard Artifact Combo Tron UB (Dimir)

JuiceD0171


Sideboard


Maybeboard


Based around the idea of Tron, construct the pieces and use the mana as payoff to win the game through Torment of Hailfire, Banefire, or Walking Ballista.

(As a side note to those who don’t understand why I’m saying to use Banefire when it’s in the sideboard and why the sideboard looks weird, Mastermind's Acquisition finds cards from the sideboard to bring in rather than just from anywhere outside the game.)

The game plan is to use Mastermind's Acquisition to find sideboard hate in game one and then using it as a tutor for some of the combo pieces in later games. A personal preference could be using some sideboard cards and making them mainboard to start just to help with a control type game, I could definitely see using Sorcerous Spyglass and the control package in the Maybeboard and putting them mainboard to try and make a viable sort of Dimir Control deck with a combo style of win condition.

This deck is absolutely jank and it needs more tweaking before it can be viable but for now this deck operates fairly okay as a sort of “hold out until we can combo off” type of deck, similar to Metalwork Colossus + Efficient Construction or Teshar, Ancestor's Apostle + Scrap Trawler + Gate to the Afterlife combo decks.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 1 Mythic Rares

27 - 5 Rares

11 - 6 Uncommons

10 - 3 Commons

Cards 60
Avg. CMC 2.84
Tokens Copy Clone
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