one fourth of your mainboard is ramp. you only need about 4-8 pieces of ramp for your deck. playtesting the deck is incredibly inconsistent and has a bunch of do-nothing hands. take out all of your Farseeks and Arbor Elfs, they're the least useful in your ramp package. Replace them with an eighth titan, some mixture of Chord of Calling, See the Unwritten, and Garruk, Caller of Beasts. As quirky and cute as the alternate Inkmoth Nexus Wincon is, it's nothing but unnecessary, because by the time you need to kill with infect, you're already dead anyways. Cut the nexus', Rootbound Crag, and Cavern of Souls for the full set of Wooded Foothills. A good land to consider for the deck is Hall of the Bandit Lord for titans with haste. 2 Inferno Titan triggers in one turn is no joke. Lastly, either cut or move your Spellbreaker Behemoths and Thrun, the Last Troll to the sideboard, because against decks that aren't blue they're do nothing 4/4s and 5/5s. Replace them with an efficient card like Courser of Kruphix.
August 30, 2015 7:36 p.m.
Hallowed_Titan says... #3
Davik100, I CAN'T HEAR YOU UNDER ALL THIS RAMP! Nah just kidding. Seems like you are trying to give good advice but I just don't like many of your suggestions. I don't play a lot of competitive modern either as I previously stated in an above comment. I disagree about fetches and courser needing to be in here as well. It's fine by me if this deck isn't up to your competitive standards because it makes me happy the way it is, win or lose ; )
August 30, 2015 7:56 p.m.
Oh. I hadn't read the comments. Lol, I guess we'll say that I commented for myself then, because I do intend to make a deck like this.
August 31, 2015 2:03 a.m.
Hallowed_Titan says... #7
Rethinking my ramp package plus I got 1 Chord of Calling and 2 Primal Commands for testing.
December 27, 2015 3:06 p.m.
Hallowed_Titan says... #8
No more twin?! Yes! Now to replace my SB Volleys.
January 17, 2016 8:54 a.m.
YamishiTheWickedOne says... #9
I never thought I'd see bonfire in modern this long after Innistrad- Let alone a deck that can actually use it efficiently.
+1 btw. I'm not sure how needed Angry Santa (Inferno Titan) is. But I know all too well how scary Prime Time and Wurmcoil are. And after turn 4 you have enough ramp to pretty much cast anything. I still believe Garruk Wildspeaker is one of the best walkers ever made.
March 7, 2016 4:11 p.m.
YamishiTheWickedOne says... #10
I just realized you have access to turn 3 Prime Time. Turn land, birds, turn 2 land, birds, somberwald, assuming no removal in the first 2 turns, that's 6 mana turn 3 if you drew even only 2 lands.
Have you considered Huntmaster of the Fells Flip? What about Dismember for extra creature hate? Simian Spirit Guide shenanigans maybe?
March 7, 2016 4:16 p.m.
Hallowed_Titan says... #11
Yeah I love this deck. Original version had a couple hunt masters but I traded em : (
Dismember would be welcome in the sideboard. I appreciate your interest in this ; )
March 7, 2016 4:52 p.m.
YamishiTheWickedOne says... #12
The fact that you've got freakin' wolf runs in THIS of all decks is a scary thought, I might add.
March 7, 2016 5:38 p.m.
YamishiTheWickedOne says... #14
Ever thought of running a bounceland or two for Prime Time's ability since they hit play tapped anyway?
Btw, speaking of scary... Doing a little tinkering with my vamps. Kalitas + Bloodghast + fetch lands is what nightmares are made of.
March 7, 2016 6:36 p.m.
Hallowed_Titan says... #15
I may just do the bounce land thing. ; )
And that's evil!! I got my hands on 1 new kalitas a bit ago.
March 7, 2016 6:52 p.m.
YamishiTheWickedOne says... #16
Played a game earlier. With my vamps turns 1-4 are my setup turns. Turn 5-6, the floodgates are open. Games never go past turn 6. This game I spent the first 3 turns just blowing up creatures, then turn 4 I play Kalitas with 2 fetches and a bloodghast in hand. By turn 6 Kalitas was a 9/10 lifelink. And my opponent wasn't running path to exile.
March 7, 2016 8:05 p.m.
Hallowed_Titan says... #17
Ouch that's nasty! That deck can apply great pressure huh? : p
March 7, 2016 8:14 p.m.
YamishiTheWickedOne says... #18
This is nothing. You should see the game states just having Nighthawk + captain out creates.
March 7, 2016 8:19 p.m.
WOW, I CAN'T BELIEVE I FOUND SOMEONE WHO ALSO LIKES RAMP, BUT I TOO CAN'T HEAR YOU OVER ALL THIS RAMP!!!!!!!! Naw in all honesty I play standard, but from what I see from this deck you can put down some major hits if you work into the early game. Great work all around!! I LOVE RAMP SO MUCH I WENT DEAF FROM RAMP
March 8, 2016 7:02 a.m.
YamishiTheWickedOne says... #20
So on the subject of including more removal: Dismember is absurdly powerful in this meta. It kills pretty much everything right now for 1 mana if you can spare the 4 life. And it fits into every deck. You have an abundance of mana, so if you decided to mainboard it, it wouldn't hurt your tempo at all. Remember, the biggest Eldrazi being played outside of Tron is a 5/5 and doesn't get buffed. The biggest creature Jund plays is Tasigur or Gurmag Angler barring something like Olivia or Kalitas who survived to like turn 6. It kills anything in affinity not outfitted with Cranial Plating. So yeah, it would be the removal for you if you feel 4 bolts isn't enough (good call on the bolts. That card will never not be amazing.)
March 8, 2016 10:34 a.m.
Hallowed_Titan says... #21
You've done a fine job convincing me ; )
I have 2 spares I can add in right away.
March 8, 2016 11:30 a.m.
YamishiTheWickedOne says... #22
What to ditch though? My immediate thoughts are, how important is Angry Santa (Inferno Titan)?
March 8, 2016 12:07 p.m.
YamishiTheWickedOne says... #23
Like mentioned earlier I kinda feel like Huntmaster might be better here. You want a pretty big creature count either way.
March 8, 2016 12:10 p.m.
YamishiTheWickedOne says... #24
The new gruul werewolf planeswalker looks fucking amazing. I'm happy for a few of the new vampires.
Hallowed_Titan says... #1
Twin is the deck I'm most fearful of with this deck actually. So I do appreciate the insight. ; )
August 10, 2015 10:44 p.m.