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[STD] Mono White Weenie - FNM

Standard FNM Mono-White

Path2Legend


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Maybeboard


I started magic at Origins pre-release and got hooked.

Ever since, i have build a mono white deck for standard and in the process of tweaking to improve win rate.

I have been using this deck for 3 FNM so hopefully anyone experienced can give me some feedback!

My scores were:

Win-Lose:

2-1

2-2

1-2 (Gradually getting worse)

The creatures are straight-forward. I find the "first strike" really help with blocks and give people a lot of trouble.

The main thing I am confused about is the direction. As you can see. I have a lot of cards in my suggestions and they all synergies well.

Some cards can counter popular decks such as, Mill decks

Raise the Alarm helps with Kytheon, Hero of Akros   to flip him on turn 3.

Swift Reckoning destroys tabbed creature and can be played as flash if two or more spells end up in my graveyard. & with the amount of spells i play, it will trigger a lot.

Valorous Stance protects my guys and also takes out big creatures of my opponents.

Feat of Resistance is great because it leaves a permenant 1/1 token on my guys like Hangarback Walker and protect me for one turn to a color

Celestial Flare removes creatures with protection because it counter atk and def.

Return to the Ranks is a great card because with the amount of 1-2 drops. I can revive them from the grave in case i do get dragged to mid or late game. (and also counters mill decks)

Citadel Siege with khans, gives 2x 1/1 tokens on one creature every combat phase under my turn. Goes well with any of my creatures with first strike as well as Hangarback Walker

I'm playing mostly 2-3 of each spell because I am still testing and there is a few notable cards that I am not sure if i should play. Or simply play more copies of some of my spells and remove some cards.

Cards such as Wingmate Roc for the raw power

Kytheon's Irregulars For the tabbed spells (2 mana to tab a creature)

Glaring Aegis which protect red burn spells and spells such as Languish

Enshrouding Mist gives +1/1 and indestructible and also untab my renown creatures.

Gods Willing 1 mana spell protection

Brave the Sands all creatures vigilance benefits my creatures especially Archangel of Tithes and also creatures can block an additional creature. Knowingly my first strike creatures.

-Please help with feedback and thank you for reading!

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 3 Mythic Rares

11 - 4 Rares

14 - 2 Uncommons

7 - 5 Commons

Cards 60
Avg. CMC 1.92
Tokens Bird 3/4 W, Soldier 1/1 W, Thopter 1/1 C
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