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STEAL ALL THE LANDS, get infinite mana: WIN!

Modern*

Kalladdin


Maybeboard


Elf Druid Infinite Mana & Land Steal, (mono-green) Uses a combo of Gilt-Leaf Archdruid, and Elvish Archdruid/Priest of Titania, (they both do the same thing) to keep drawing druids and to keep playing druids.

Elvish Archdruid/Priest of Titania can be equipped with Umbral Mantle for infinite mana, (assuming you have enough elves on the battlefield).

How to use: Turn 1:

-Play Forest, tap, play Llanowar Elves or Elvish Mystic.

Turn 2:

-Play another Forest (if you have one), tap the elves yo and Forest to play Priest of Titania or Elvish Archdruid (assuming you drew another forest). Any extra mana can go to another Llanowar Elves or Elvish Mystic.

Turn 3:

-At this point you should have 5 mana with either forests or mana elves, use it to play Gilt-Leaf Archdruid if you have one in your hand. If not you can use Elvish Harbinger, Skyshroud Poacher or Green Sun's Zenith to tutor for one.

Turn 4:

-Play as many druids as possible to keep drawing cards with Archy, then tap 7 of them to steal all lands from an opponent. At this point you will probably have one of the following cards: Umbral Mantle, Eldrazi Monument, Kamahl, Fist of Krosa or Green Sun's Zenith, (to tutor for Kamahl, Fist of Krosa). If you have Umbral Mantle, set up the combo with Elvish Archdruid/ Priest of Titania. Continue playing druids with your infinite mana, until you get one of the other cards. NOTE: Haveing 2 Gilt-Leafs on the battlefield helps a lot with running the draw combo because you get to draw 2 cards for every one druid played. If you come across a zenith/harbinger after you've already started comboing, tutor for another gilt-leaf. With just 2 gilt-leafs on the battlefield, I have been able to combo off on turn 4 to play every card in the deck, (leaving one to not mill myself).

Then dump your infinite mana into Kamahl, Fist of Krosa, with the added bonus of an Eldrazi Monument and maybe even an Elvish Promenade. You get the point, continue until you win.

Typical turn four looks something like this, you have infinite mana with your Mantle on Elvish Archdruid. Your opponent doesn't have any lands due to Archy, (all druids have been untapped again with the infinite mana & bouncing the Mantle around to them, before returning it to Elvish Archdruid) You can dump that mana into the Krosa And then swing with any creatures that don't have summoning sickness, said creatures have infinite power & toughness and trample... Have fun. I would love any input and/or questions that any of you have for me. :)

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Date added 7 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

22 - 0 Rares

10 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.95
Tokens Elf Warrior 1/1 G
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