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Just something thrown together for local tournaments with a vague but enforced no degeneracy rule. Thus the lack of storm wins.

Basic premise is answer everything that threatens you. Lotta one for ones that Dralnu lets us double up on, and classic control card advantage. Once you've ground the opposition into dust (or there's a good opening) drop a resilient and/or protected threat and go to town on them. Torment of Hailfire is perhaps my favorite finisher. Once it hits double digits it outta cripple the table (combined with the general grinding that's been going on to reach that point), and then flashback the next turn should win the game.

Gifts Ungiven is in the sb cause I'm sad I can't play it

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Date added 6 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

30 - 1 Rares

23 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.45
Tokens Bird 2/2 U, City's Blessing, Emblem Tezzeret the Schemer, Etherium Cell, Manifest 2/2 C
Folders Tengo IRL
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