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slaps roof of dec You can fit so much Eldrazi in this bad boy.

... Well, at least that's how this deck started. I'm now down to just the Titans!

This is my deck. It’s uniquely tuned to how I enjoy playing Commander, and the things I love about the game. I’ve taken a higher-end budget approach at building this deck as it’s #1 in my rotation. However, since this started as a low budget build, I have suggestions on what to cut/replace and will eventually get around to posting a low-mid budget build (in the meantime check my revisions if you want to see how far this deck has come).

I am going to walk through my deck sort of in line with this amazing video by The Command Zone:

If you have not checked it out, I highly recommend it.

I’m definitely not short on card draw and card advantage. Sylvan Library, Robe of the Archmagi, Vampiric Tutor, Growth Spiral, Mystic Remora, Wheel of Fate, Rhystic Study, Dig Through Time, Flame of Anor, Fact or Fiction, Hidetsugu and Kairi, The One Ring, Ancient Silver Dragon, Brainstorm and both Kozileks.

I don’t think any of these need an explanation. Using pretty common staples, not as many wheels as most Yidris decks.

Creature Removal: Deadly Rollick, Flame of Anor, Suspend, Bribery (sort of?)

Permanent Removal: Assassin's Trophy, Eldrazi’s with Annihilator, Imprisoned in the Moon, Chaos Warp, Mists of Lorien, Chain of Vapor

Artifact / Enchantment Removal: Nature's Claim, Rakdos Charm, Flame of Anor

Counter Spell: Since cascading into a counter spell isn't fun, I decided to do no actual counter spells. Kozilek, the Great Distortion has a fun ability where I can discard a card to counter a spell. And Counterbalance has great synergy with the deck as I have CMC 0-13.

Volcanic Vision gets any instant/sorcery back that I may need and can deal big damage if needed.

Culling Ritual play testing in place of Damnation. Good against token decks, which I run into often (mostly treasures - which forces them to sac &use or lose it)

I originally had replaced Cyclonic Rift for Blasphemous Act, since rift felt too powerful, but I've recently decided that when I bust this deck out to play, I've already had the 'rule 0' conversation and determined it's appropriate for the pod.

Mists of Lorien, it's like a baby Rift that isn't one sided and I love it... Been slotting it in anything blue, so figured I would try it here

Delayed Blast Fireball This works great when cascaded into.

Call Forth the Tempest... New card I'm trying out!

Zero mana spells are always 100% a hit when cascading. Chrome Mox for ramp, Wheel of Fate will allow me to refill my hand without having to wait.

Wilderness Reclamation is a great way to unload my hand on my turn when Yidris’ ability is active, and still be able to leave open mana for interaction on my opponents turns.

Manipulating the top card of my library:Lim-Dul's Vault,Hidetsugu and Kairi, Vampiric Tutor, Noxious Revival, Brainstorm, Sensei's Divining Top, & Scroll Rack for stacking the top of the library in the perfect order before cascading!

I need ways to make Yidris connect with opponents to be able to use the Cascade ability and, I've got a few good ones! Sword of Feast and Famine is my equipment option to both protec and allow Yidris to make contact. Illuna, Apex of Wishes is a suedo commander/pet card but also a good way to slightly buff Yidris as well as giving him evasion. Protection is very important, Heroic Intervention and Lightning Greaves do exactly that. Xenagos, God of Revels for a hasty commander and a buff to be sure to get through. Even Ignoble Hierarch helps buff my commander.

Cascade – coolest mechanic in magic and I like casting things for free.

Cast big mana cards to cast lesser mana cards for free.

Other than a relentless assault of generated value, I do have a near-infinite game ending combo of Sword of Feast and Famine or Bear Umbra and Aggravated Assault. This is a new combo for the deck replacing Thassa's Oracle + Inverter of Truth since the new printing in Eldraine has made it more affordable for me to pick up.

**New additions 4/12: I recently decided to take a storm approach with the deck. I'm looking to add more storm cards or cards that allow me to storm off, but taking it slow with Mind's Desire, and Arcane Bombardment. Thinking of adding Thousand-Year Storm, but the 6 drop slot is pretty full up. Also picked up Abaddon the Despoiler as a backup commander and Blood for the Blood God! to test.

**New additions June/July 2023: forgot I was taking notes on the changes I've made... I recently added Storm-of-Sarumon and it's been extremely fun! Additionally picked up the secret lair of Counterbalance, and while I don't think counterspells are fun, this one requires effort and fits the deck since I'm already manipulating the top card of my library. I did take out Jeska's Will because I don't really need all that red mana in a 4 color deck, and the cards I exile off the top of the library won't get a cascade trigger. I also heavily removed my mana rock package and most of the colorless spells to move more towards a spellslinger deck.

**New additions Aug 2: Removing Search for Azcanta  , it hasn't been as impactful as I need it to be. It's mostly a free 'surveil' each upkeep. Replaced with Cavern-Hoard Dragon, which is an awesome new release and can be cast for as little as 2 mana, immediately generating tons of mana!

Also decided to add back in Cyclonic Rift instead of Blasphemous Act, I like the versatility more and the game ending potential that rift has.

**New additions Aug 7: testing Drown in the Loch instead of Dreadbore. I like the two mana instant speed removal vs sorcery speed.

**New additions Aug 24: added new combo of aggravated assault (with sword of feast and famine, already in the deck), as well as suspend for more creature removal. Considering adding Etali, Primal Storm and Thousand-Year Storm, but havent play tested. Also considering more wheels, or at least more card draw!

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Casual

98% Competitive

Revision 80 See all

(11 months ago)

+1 Chain of Vapor main
-1 Veil of Summer main
Date added 4 years
Last updated 11 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

21 - 0 Mythic Rares

56 - 0 Rares

8 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.89
Tokens Copy Clone, Spirit 1/1 C, Treasure
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