Sideboard


Thank you for stopping my to see my deck experiment! At first my concept was to make my win-con Thing in the Ice  , maybe drop the last counter off it with Temur Battle Rage to swing for 14, and deal the remaining 6 damage with burn through out the game. After playtesting a bit I realize that while Thing in the Ice   is a very good card, it is not consistent and sometimes takes til turn 5 or 6 to change which is way too late in my opinion. What I am attempting now is to keep the same concept of burn and draw but to add in additional creatures such as Chasm Skulker to put pressure on by just playing the game. Also since Chasm Skulker is a horror, he wont be bounced when Thing in the Ice   flips, just one more reason to add him. Thassa, God of the Sea (x2) I feel is necessary for the mainboard because of her scry ability. Not only does this let her help selecting the order of what comes into your hand (which with Thing in the Ice   and Burn/draw/bounce is rather important) but if you play (1U) you can make a creature unblockable.

I'm dropping Wild Cantor and Skin Invasion   for Vexing Devil. He just does more and he only requires one card in hand rather than needing both Wild Cantor and Skin Invasion   in my opening hand. also he has potential to drop the opponent to 16 turn one or leave me with a nice fatty turn one which is essentially the same thing Skin Invasion   would do in turn 2. If Vexing Devil is on the battlefield when Thing in the Ice   flips, my opponent needs to decide again if they would like to take 4 damage or leave me with a 7/8 and a 4/3 on the battlefield while they've had everything bounced. I do realize I'm loosing the utility to drop Skin Invasion   on the opponents creature but ill reconsider after some playtesting if its worth getting thrown back in. Feed back is appreciated, I am currently deciding if I like my land base at 19, turn 2-4 land is really important but after that theyre dead draws for mostly everything spare jace and Chandra. Another card I'm concidering is Thunderous Wrath. with the high amount of scry I have, I don't think it should be a problem getting it for the miracle cost consistently, but more playtesting will tell if it should be dropped for possibly draw/counterspells or maybe a card like Fire/Ice .

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Due to Pucatrade ill likely be able to replace Omenspeaker with Spellskite. Its a horror, it protects Thing in the Ice  Flip and Chasm Skulker. Even though its only going to be 2 cards out 2 cards in, I think we had better get rid of Thunderous Wrath no good to have a dead draw in the opening hand or to get it via Gitaxian Probe. Currently looking for replacements for the single Thunderous Wrath maybe Lava Spike.

Echoing Truth in for Disperse don't know why I didn't notice this card before.

Comments

Date added 8 years
Last updated 8 years
Legality

This deck is Casual legal.

Rarity (main - side)

2 - 0 Mythic Rares

16 - 0 Rares

4 - 6 Uncommons

21 - 8 Commons

Cards 59
Avg. CMC 1.51
Tokens Squid 1/1 U
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