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Modern* Counters GU (Simic)

mdunham


Sideboard


Simic counter deck that has been altered a lot. This deck is going to be most likely played in multiplayer casually, but still want it to be a solid deck. Pretty straight forward deck.

Ramp:

Elvish Mystic-basic ramp card. I had a 1 mana drop open, and Elvish Mystic has always been helpful. If need be, he can be a good sacrifice for Mycoloth

Gyre Sage-With a few counters on her she gives me a big advantage. Almost all of my creatures evolve her. Can also be used to attack or block if need be.

Kiora's Follower : I wasn't sure about him at first, but he has some great synergy. Not only can he get an extra land, he can also untap Gyre Sage for a big chunk of mana or Vorel of the Hull Clade to activate his ability

Draw:

Fathom Mage: Awesome card, especially if hitting the field with Master Biomancer on the field. Usually not seen as a threat until it's too late. Sometimes I can get to the point where I'm drawing 4 cards a turn. Prophet of Kruphix makes that not a problem.

Counter Manipulation:

Master Biomancer: Love this card. Beefs up all my cards who hit the battlefield. Good Synergy with basically every creature. A lot of fun to copy him with Progenitor Mimic to make my creatures massive.

Kalonian Hydra: pretty straightforward. Makes himself and other creatures with +1/+1 counters much bigger.

Vorel of the Hull Clade: Can speed up the growth of my hydras or on Gyre Sage to get more mana.

Heavy Hitters:

Primordial Hydra: This hydra does it all. If he's not dealt with he can be a big threat quickly.

Mycoloth: Devour two creatures, already a 9/9, and can only grow. Plus throws out 1/1's, which can make a nice wall. If Master Biomancer is on the field, those 1/1's can be more of a pest.

Utility:

Kruphix, God of Horizons: 5/7 indestructible creature for 5 mana? awesome. Not too hard to get that in this deck when it first comes out too. If not, I have no maximum hand size, and I have a place to store mana.

Prophet of Kruphix: Speeds up my play, and especially deadly in multiplayer games. Makes my opponent not as confident with creatures having flash.

Simic Charm: This card does it all. Protects my creatures. Takes opponent's creature off the battlefield. Beefs up my creatures.

Control:

Curse of the Swine: Make opponent's big creatures to small pigs. Works for me.

Polymorphist's Jest: Sticking with the creature transformation, this card is awesome at instant speed. It's saved me a few games being able to handle my opponent's creatures with ease.

Any help with the deck would be appreciated. I've been playing around with it a lot to make it a better deck. Looking fir changes that are more on the budget side. Also sideboard needs to be added to.

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Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

11 - 0 Mythic Rares

17 - 0 Rares

6 - 4 Uncommons

4 - 6 Commons

Cards 60
Avg. CMC 3.21
Tokens Boar 2/2 G, Copy Clone, Saproling 1/1 G
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