Stuffy Doll, The Blasphemous Reckoner!
Modern
SCORE: 137 | 136 COMMENTS | 30954 VIEWS | IN 82 FOLDERS
I kinda like where Clueless is going with the suggestions but I'd rather take out the Spitemare than a Boros Reckoner.
October 6, 2015 10:06 p.m.
Oh wow 100% right on that one sturwulf. I didn't notice Spitemare costs one more
October 6, 2015 10:32 p.m.
Clueless123 I usually do but I'm on my phone and its a pain in the posterior. But I'll make the effort in this comment just for you. Lol.
I'm right there with you on the Spitemare, Figure of Destiny, Stuffy Doll cutting.
Arcbond's potential is huge with Zada, Hedron Grinder but I would need to have something with Pariah on for it to work without killing me in the process in most situations. Keep the thought train running guys this could be amazing! May cut a Deflecting Palm and put another Boros Charm in too. The double strike option could be funny , especially if you could tag Zada with Mortal's Ardor as well.
October 7, 2015 4:11 a.m.
Or you just need to have more health than them. Yeah the deck would be super versatile, they might be expecting a stuffy doll combo and end up with you swinging for 15 damage in double strike with life link on some of the creatures. Really cool deck overall.'
October 7, 2015 8:20 a.m.
Also with arcbond, you will do more damage to the opponent than you will to yourself. for instance if you have Boros Reckoner Stuffy Doll and Spitemare out and you Arcbond Zada, Hedron Grinder then Lightning Bolt him it would proc his effect, deal 3 to each and then 3 additional to each from Arcbond
October 7, 2015 8:23 a.m.
I'm going to update with the changes as soon as I get the time. Thank you for all your input guys!!
October 7, 2015 10:13 p.m.
Yeah, I'm definitely replacing 2 Spitemare with 2 Zada. This is gonna be good. evil laugh
October 8, 2015 9:59 a.m.
Mana Clash is modern legal and would be kinda fun to throw in this deck too. As long as you have Pariah on the field, there is no downside. lol
October 8, 2015 11:26 a.m.
Yeah I'm going to cut a Stuffy Doll and a Spitemare and run 2 Zada. Mana Clash is a funny card to play. Its pretty situational though and what would you cut to play it?
October 8, 2015 11:56 a.m.
Sounds good to me! I also thought of another thing, what about switching out your 4 Figure of Destiny for 4 Vexing Devil Vexing devil has a lot for impact early on and 90% of the time figure of destiny isn't going to be fully evolved into that 8/8 warrior avatar because you're be spending your mana else where. I might buy this deck, it's really interesting to think about and would be fun to play! :D
October 8, 2015 12:17 p.m.
We've had the Vexing Devil debate before and I can't disagree that vexing devil is an awesome card but he will never hit the battlefield. Figure of Destiny is there to bait opponents into using removal spells. He gets to 4/4 more often than you might think and I'm happy with that because I never expect him to get to 8/8. I need creatures out to make Blasphemous Act cheaper to cast too and if I came up against a deck running vexing devils I would take the 4 damage every time. I'm not against trying it and I've said that I will proxy it up and see what happens but to me it's basically a 4 damage lightening bolt. Not to be sniffed at but I need bodies on the field. If you do go with the devils option let me know how it does.
October 8, 2015 7:22 p.m.
RoarMaster says... #14
Ive found Kindle the Carnage to be a very effective win con in decks like this.
October 9, 2015 8:26 p.m.
That could definitely work as a replacement for Pyroclasm but I would really have to be in a bad situation to willingly discard a card, but I can see why people may play this over pyroclasm. Good suggestion, thanks.
October 10, 2015 7:29 p.m.
RoarMaster says... #16
Its not that you would be in a tight situation in order for it to be worth it, it is your win condition basically, you dont need cards in your hand if you just won :)
October 12, 2015 4:39 p.m.
I see your point. Lol. I didn't read the last part of the card. Being able to keep doing this could be huge, I may buy a playset and get to testing.
October 12, 2015 8:38 p.m.
daengburapa says... #18
Any interest in replacing Gods Willing with some other protection spells - Emerge Unscathed, Faith's Shield ? You could also use Valorous Stance in case you needed its second option.
October 13, 2015 9:43 p.m.
All good suggestions, thank you. I think I prefer unscathed to the other two just because it's good value. In most circumstances Valorous Stance's second ability would be a bad thing. We want them to be hitting us or to have a creature out that they won't attack with simply to make Blasphemous Act cheaper. Like I said in the description, Gods Willing was only in the deck because I had them and they were better than Cloudshift.
October 13, 2015 10:23 p.m.
I just found this deck and can't wait to troll people. Thank you
October 13, 2015 11:38 p.m.
Just seen the changes to the deck. I knew you'd like the Dictate of the Twin Gods.
Just looking at your other additions, and I think you may have underestimated Zada, Hedron Grinder with Arcbond. Because if all of your creatures deal damage to all creatures and players when they take damage, then I think you've won.
Let's say you have 3 creatures out, including Zada. You Arcbond him, which means all your other creatures get it too. Then you Lightning Bolt him, so all your other creatures get Bolted.So, all 3 get 3 damage each, which means that your opponent, their creatures, and yourself, take 9 damage, and your creatures take an additional 6 each (because Arcbond says other creatures). Now, your creatures just took damage, and still have Arcbond on them, so they then redeal that 6 damage to everything, ad infinitum. Now, bear in mind that creatures only get put into the graveyard as a state-based action, if there's something still on the stack then it doesn't check, and this damage goes infinite (to yourself as well, bear in mind).
October 14, 2015 6:43 a.m.
Or obviously if you use the Boros Charm to make everything indestructible, then the damage also goes infinite. You just need at least 2 creatures that won't die to all the damage, and it goes infinite. Because each trigger of Arcbond on one triggers another Arcbond on the other.
October 14, 2015 6:50 a.m.
Also, 1 final note, you can't Pariah the cost of Sacred Foundry because it's a life payment, not damage.
October 14, 2015 7:21 a.m.
Actualy linleya1 you are wrong on one point, Zada doesn't creature infinite loops because the spell "copies" are not considered to be cast and therefor do not trigger his passive twice. For Arcbond to be succesful you need either, A: More health than your opponent or B: Pariah on something like Stuffy Doll
October 14, 2015 9:55 a.m.
Actualy, I re-read what you meant, and yes if every creature receives arcbond from zada it will loop.
Ohana says... #1
On second thought, Boros Charm does what I was looking for.
October 6, 2015 10:06 p.m.