Sideboard


Basic concept is to get Gideon of the Trials out on turn 1 or 2 and then take a bunch of extra turns and beat them down.

How do you do this? With a bunch of suicide cards. Cards that make you lose at upkeep or end of turn. As long as you can protect that Gideon, what could possibly go wrong?

To win, you can use Gideon as a creature and slap them around for a bit, or perhaps you can summon a big ol' giant for 0 and lose at your upkeep... Or not lose whatever.

Gideon in danger? There's a pact for that! Slaughter pact and Pact of Negations are the way to go.

This is meant to be fun, and probably wont be super consistent, but I think it could be interesting just the same.

Suggestions

Updates Add

Comments

Date added 7 years
Last updated 7 years
Legality

This deck is not Legacy legal.

Rarity (main - side)

8 - 0 Mythic Rares

37 - 7 Rares

3 - 6 Uncommons

12 - 2 Commons

Cards 60
Avg. CMC 1.47
Tokens Emblem Gideon of the Trials, Giant 4/4 R
Votes
Ignored suggestions
Shared with
Views