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Inspired by Jim Davis list on SCG.

This is one of the more interesting and quirky decks I've played around with.

The Mill Engine-Commune with the Gods + Gather the Pack + Satyr Wayfinder These cards allow the deck to function, feeding the delve engine consistently. Gather the Pack is often good for grabbing 2 creatures.

Delve Creatures-Gurmag Angler + Tasigur, the Golden Fang Either one can come down as early as T3 which puts a lot of pressure on the opponent.

Other stars-Deathmist Raptor + Den Protector Den Protector returns what we need and Deathmist Raptor provides a nice upside to flipping Den Protector.

Jace, Vryn's Prodigy  Insane in this deck. Incredibly easy to flip and allows the graveyard to be an extension of my hand, taking the stress off of Den Protector. The looter feature is nice for pitching a Raptor in hand prior to flipping Jace.

Torrent Elemental - Great late game finisher. Takes care of planeswalkers and allows clean attacks. Can be safely delved away and than cast again from exile.

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3-1 and took 5th on tie breakers.

Rd 1 vs U/W Heroic: 0-2 Mulligan to 5 in game 1 and unlucky sequencing in game 2 resulted in a quick loss. When to cast a wayfinder vs when to cast a commune is one of the hardest parts of playing this deck.

Rd 2 vs U/W Control: 2-0 Opponent was stuck on land in game 1. Game 2 was a real battle and the first time I've almost decked myself in an actual game.

Rd 3 vs 5c Dragons (temur based): 2-0 Deck was at its peak. Plenty of action to keep the pressure up with T3 Tasigur and flipped Jace backed by removal to keep the board clear. Counter magic came in from the side to protect the game plan.

Rd 4 vs B/R Dragons: 2-0 Both games were grindy, but Languish made the difference. Basically became a damage race with the extra toughness and power edging it out and being resilient.Brought in Feed the Clan from the side and gained 20 life in game 2.

Comments

Date added 9 years
Last updated 8 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 0 Mythic Rares

24 - 1 Rares

10 - 6 Uncommons

10 - 8 Commons

Cards 60
Avg. CMC 3.30
Tokens Emblem Jace, Vryn's Prodigy, Morph 2/2 C
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