Narset, Master of Chain Reaction

Commander / EDH* markszncd

SCORE: 489 | 291 COMMENTS | 136348 VIEWS | IN 205 FOLDERS


RivenEsq says... #1

I guess I wasn't entirely clear with my question as I am trying to add the creature package and Tolaria West, not remove them.

I currently have the Staff in the deck and I wanted feedback on what two cards to cut besides the Staff to add Abolisher, Servant, and Spirit Guide?

I was also wondering what land you would cut from my list, other than the man lands which are coming out for the filter lands, to put Tolaria West in?

I have considered adding the artifact lands to the list for better use of Mox Opal. The odds of getting hit by a sweeper are low, but the risk against of a card like Stony Silence is significant in a competitive meta. I'm running an extra land for 36 so that Mox Diamond is a bit better.

Do you run any of those stax pieces yourself? I don't have them in my competitive list, but I run the stax pieces in my superfriends deck since it is obviously much slower. I just don't see a huge benefit to us running them here since so much needs to be put into the combo and direct protection for it.

One thing I am very worried about is this deck's resilience against edict effects, as I tend to see them a lot, which is part of the reason I'm changing away from the Staff combo so I can have creatures. How do you deal with someone casting an edict spell making you sacrifice Narset? Do you just make sure you delay until you have haste if you suspect edicts because swinging should result in a win or ensure that you have another creature on board if you are going to play her?

Lastly, is there any reason to run Storm Herd like CommanderTheory's list does? I know it is a decent way to close out games, but is it excessive when you consider all the extra turns, combats, and land destruction? And is there some utility in running Hammer of Purphoros for the token generation or does that pretty much never come up?

August 10, 2016 5:31 a.m.

markszncd says... #2

Storm herd is also a possible card to be run in this deck. What I'm thinking is to first run all the extra turn/ combat/ land destruction pieces, and then if you still got space for other cards, include also the orbs, storm herd and other stuff

Every deck has its weakness, and I believe the weakness of this deck is agaist edicts and counterspells. To compensate that, we have a bunch of haste enchantments, and cards like caverns and Fow. How this deck should be played really depends on the meta and the match up youre playing against. I think there is no absolute answer to you question.

August 10, 2016 9:37 a.m.

markszncd says... #3

Another thing is that once narset is on the battlefield, you no longer need any land or mana. Thats why we can also run stax pieces and land removals. If you still got spaces, run those orbs, theyre the second best things after geddons.

August 10, 2016 9:45 a.m.

Shane.Allen says... #4

Very impressive deck, very close to the Narset deck I built right after she came out, I took it apart because no one would play me after they fought it once, no fun for them I guess. How often do you get to play with this ?

August 10, 2016 10:11 a.m.

markszncd says... #5

I play it every once in a while, I switch decks between matches to avoid boring others

August 10, 2016 10:12 a.m.

Shane.Allen says... #6

That's good, Me and my wife each have three decks, I built them all, I also used to have a Narset deck a Arcum Dagsson, and a Zur lockdown deck. I would find that people wouldn't play or I would get targeted each game. I now play Maelstrom, Oloro, and Rafiq. If you want check out our decks and any input would be greatly appreciated. Thank you :)

August 10, 2016 10:48 a.m.

Shane.Allen says... #7

In my old Narset build I used to use Aggravated Assault + Sword of Feast and Famine, tell me what you think :)

August 10, 2016 9:28 p.m.

RivenEsq says... #8

Shane.Allen I like the combo, personally, and I run it in my list. It does ultimately cost me a counterspell slot, but I felt like I needed another option since I can't afford Capture of Jingzhao and I didn't spend the money on Manipulation yet, which I currently have Stitch in Time in that slot.

August 11, 2016 12:18 a.m.

markszncd says... #9

I personally dont use that combo probably because I dont have more space for those. Another reason is that if you have only the sword, it would be a bit useless without aggravated assault. I want to make the theme of this deck as clear as possible and avoid bringing too many other comboes into this deck.

August 12, 2016 12:45 a.m.

Emzed says... #10

The Aggravated Assault combo only works if you have 5 lands in play, which is not what this deck aims for. Way too often you go off with 2-4 lands in play and then even if you happen to hit the combo, it doesn't work.

August 12, 2016 3:52 a.m.

RivenEsq says... #11

At worst, Aggravated Assault is 5 mana to potentially get another trigger off of Narset and the sword gives valuable protections and, in my opinion, extra reach to get to 21 general damage. I don't think that the sword, by any means, is useless and you can at least use it to sword up one of our creature package as a backup win condition.

August 12, 2016 4:38 a.m.

Emzed says... #12

All that is true, but since this build tries to maximize the chance of winning once Narset attacks and wants to do that as fast as possible, both Assault and Sword are just too slow since they require extra mana investments. They're okay if the game goes longer and your deck is built in a way that aims for that, but in a game that lasts only 4 turns, you hardly ever benefit from them.

August 12, 2016 5:09 a.m.

markszncd says... #13

Emzed has answered all the questions for me. Exactly, assault+ sword combo is not bad at all, it's just not necessary for me. It's a bit slow for me if i want to finish the game as early as possible. A lot of my mana sources are one-time-only, it means that even if I have aleady got narset out on turn 3 for example, there's a great chance that I'm not gonna be able to pay 5 mana next turn, which make aggravated assault useless.

August 12, 2016 6:27 a.m.

Shane.Allen says... #14

I do definitely agree with both of you. In this Narset build, which is really great, a combo like that would only take up extra space needed elsewhere. I'm trying now to come up with a build similar to a Narset build with Zurgo Helmsmasher solely focused on land destruction.

August 12, 2016 8:46 a.m.

markszncd says... #15

August 12, 2016 9:09 a.m.

Emzed says... #16

Worldslayer destroys Narset, and it costs 5 to equip it. Where is the combo?

August 12, 2016 1:01 p.m.

markszncd says... #17

I meant for zurgo

August 12, 2016 7 p.m.

Shane.Allen says... #18

Yes thank you, that's a great card for Zurgo. I find the Narset builds and Zurgo builds very similar just no blue makes it a bit more challenging.

August 12, 2016 11:45 p.m.

Atony1400 says... #19

Wow! +1 for the most expensive EDH deck I've seen and wanted to build, but couldn't!

August 17, 2016 4:18 a.m.

RivenEsq says... #20

So Confiscate Riches seems REALLY solid in here. I find it strictly better than most of our extra turns. It also doesn't exile itself, which can matter. The best thing about the card is it can act as removal for us because it steals a permanent from each player without targeting while also giving us an extra turn. I can't imagine anyone will ever vote for us to get more turns other than us, so "Take an extra turn, steal a permanent from each opponent" seems a solid effect at 9 mana and is even sweeter since we're playing it for free. This might let me give Aggravated Assault + SoFaM the axe to include it and Weathered Wayfarer in my list.

August 17, 2016 5 a.m.

markszncd says... #21

I'm excited about confiscate riches too, but I think it does exile itself according to the translation. What that card will finally do would be giving me an extra turn and probably stealing a land from each opponent. No one would ever vote for time except me. Anyway, it's always nice to have one more extra turn spell for my deck!

August 17, 2016 5:41 a.m.

Shane.Allen says... #22

Another extra turn for Narset combo. I'll take that any day.

August 17, 2016 7:06 a.m.

RivenEsq says... #23

I don't see an exile clause on the translation found on MTGS.

August 17, 2016 3:34 p.m.

Shane.Allen says... #24

RivenVII The only copy I could see of it was in some Asian language so I'm not sure if the translation was correct or not.

August 17, 2016 4:03 p.m.

markszncd says... #25

I do read a little japanese and it does say exile

August 17, 2016 8:01 p.m.

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