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Super Enchantment Bros

Standard RGW (Naya) RW (Boros)

Duggernaut


Sideboard


Maybeboard

Planeswalker (2)

Instant (4)


A WR variant focused on enchantment based control. The deck is all about synergy, where every piece plays a part. Heliod is a one of because the cost for playing enchantments (creature ones) is a bit higher than that of the hammer. Purphoros need not be triggered as a creature, rather stand witness to enchantment creatures being played, triggering ajani's chosen, and proceeding to punch the enemy in the face saying DID YOU SEE THAT? The focus on enchantments is brought to a head with sphere of safety, making counter attacks near impossible. Attacks that do get through either face the spear active or take the business end of the flares. A major weakness to this deck will be an overloaded cyclonic rift if an opponent has grown their board but kept at bay (eg, excessive master of waves spam).

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

16 - 0 Rares

8 - 7 Uncommons

16 - 4 Commons

Cards 60
Avg. CMC 2.94
Tokens Cat 2/2 W, Emblem Elspeth, Sun's Champion, Enchantment Cleric 2/1 W, Enchantment Golem 3/3 C, Soldier 1/1 RW, Soldier 1/1 W
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