SUPER JANKY THRASTA
The Game Plan
Note: This deck is extremely janky and will not work most of the time, also if you have any tips or suggestions please comment, I am looking to make this deck even more fun to play.
The goal of this deck is to beat face with Thrasta, Tempest's Roar
We will attempt to do this by casting many 0 mana cost spells in a turn, playing as many Thrasta, Tempest's Roar's as we can and then and swinging in at our opponent.
Cards
First we have Summoner's Pact and Commune with Dinosaurs(Thanks Saccox for the rec) to tutor for Thrasta, Tempest's Roar and to act as a cheap spell to get Thrasta, Tempest's Roar's cost as low as possible.
We also have Utopia Sprawl, Elvish Mystic and Arbor Elf to help ramp and get more mana to pay for the leftover mana cost from Thrasta, Tempest's Roar.
For the mana base we have Forest, the most well known green staple, we also have Mountain, the most well known red staple and Fire-Lit Thicket, Rootbound Crag, and Stomping Ground which are all just simple dual lands to get red and green mana.
Then we have the meat of the deck, Manamorphose, Expedite, and Mishra's Bauble all act as very low cost card draw. Mutagenic Growth and Burning-Tree Emissary are both just 0 mana spells that we will use to lower Thrasta, Tempest's Roar's mana cost.