Tatsunari, Toad Rider shares a fun trait with Drizzt Do'Urden in that he makes decently-sized tokens via his own ability, but is prevented from going wide with it because the tokens he makes are legendary. This is especially frustrating because the cost of creating this token is relatively simple: cast an enchantment.

Furthermore, Keimi's own ability is a nice payoff for further enchantment plays, but it's not game-changing in any way that Extort wasn't.

So if we can't go wide with frogs, and Keimi's ability doesn't make for a decent win condition, what can we do? Well, if we can't have more than one Keimi at a time, what if we just kept making new Keimis when the previous one dies?

Put on your finest plumber hats, kids, because it's time to dump your best friend into a pit for the sake of an extra jump.

Several cards, such as Attrition or Vampiric Rites give good reasons to sacrifice Keimi. Cards like One with the Kami or Elemental Bond take advantage of you constantly sacrificing and remaking Keimi by providing benefits when he leaves and enters, respectively.

When it's time to actually put the hurt on someone, Helm of the Gods provides a decent boost for a commander damage win, as does Ancestral Mask.

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90% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

42 - 0 Rares

18 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.57
Tokens Beast 3/3 G, Eldrazi Spawn 0/1 C, Human Soldier 1/1 W, Keimi, Spirit 1/1 C
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