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Super Zombie Counter Squad

Standard* Aggro BG (Golgari) Budget Zombie

AndyCov92


Sideboard

Enchantment (2)


Maybeboard

Creature (2)

Land (1)

Enchantment (2)

Artifact (2)

Sorcery (2)


SUPER ZOMBIE COUNTER SQUAD

What suggestions do you all suggest to make the Super Zombie Counter Squad even more awesome?

Mostly need help with a way to get the whip and door of destinies for sure as I feel that will be a key player in this deck.

Here's how it works..

Creatures:

Slitherhead is a one drop +1/+1 creature. Can't say more than that other than it's 0 mana scavenge ability.

Lotleth Troll What a guy. a key player in this deck. I love his regeneration and trample ability. Hard to remove and a generally nice guy to be around.

Dreg Mangler +3/+3 with haste and a scavenge function. Very powerful and can boost others after death.

Liliana's Reaver Deathtouching token generator. What more can I ask for in this deck? It's perfect as both a blocker and an attacker. Any way to make this unblockable (Other than Rogue's Passage would be helpful as a suggestion.)

Jarad, Golgari Lich Lord can build big and fairly fast. The ability to deal damage by sacrificing a creature is perfect in this deck when combined with Door of Destinies.

Gray Merchant of Asphodel]] is there for devotion life gain and also as a blocker. Combined with Door of Destinies it will be a strong wall against attack.

All creatures are zombies, and add to the effect of Door of Destinies which is what I've built this deck around.

Any questions, feel free to ask. Please vote this deck up and offer any suggestions or improvements with any polite criticism. All will be welcome. Thanks!

Suggestions

Updates Add

Just got back and I have to say, this deck was rather good. There are some good points and some bad points which I will cover shortly. It went 2-2 with scores being (1-2) (2-0) (1-2) (2-1). It wasn't all down to the deck, I did make a few misplays, one meaning this deck could have gone 3-1.

First game I was mana screwed and only drawing forests. No matter how much I shuffled I just kept getting forest. Not good. But I did manage to claw a win which is always good.

Second game went fantastic. The deck worked perfect and I managed to win by turn 6!

Third game was a huge disappointment. I could have won by putrefying an attacker (which I completely forgot to do) leaving me to block all damage and return to swing for the win.

Ended on a high in a mirror matchup. Luckily I got the better draws and won.

In practice before hand this deck also annihilated an Esper control deck very easily thanks to Door of Destinies making my zombies huge.

I would say that I need to add more draw, and possibly lose the Bow of Nylea as it wasn't overly effective. I'll have a little tinker with this deck and get back to you all.

Any questions? And again, Thanks!

Comments

Revision 5 See all

(10 years ago)

+2 Grisly Salvage main
Top Ranked
  • Achieved #9 position overall 10 years ago
Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 3 Mythic Rares

12 - 1 Rares

15 - 2 Uncommons

14 - 2 Commons

Cards 60
Avg. CMC 2.79
Tokens Zombie 2/2 B
Folders Green Blue, edu likes, Zambie, Golgari decks, col standard, XX, interesting, Heroic/Counters
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