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Sydri - Ur-Golem's Eye is better than Sol Ring

Commander / EDH

Gregor_Lenko


Maybeboard


In this deck, I try to make my artifacts do extra work for me. Ramp cards are great, but they are even better when they can attack your opponents. Blinkmoth Urn, Azorius Keyrune, Dreamstone Hedron, Stone Calendar, Ur-Golem's Eye and others help you power out artifacts as quickly as possible. In fact, this is one deck where higher CMC ramp cards are better than cheap ones, and in many cases Sisay's Ring is better to have than a Sol Ring. Many other cards will help oppress your opponents are keep their game-winning strategies from materializing. Torpor Orb, Mindlock Orb, Ugin's Nexus, Feroz's Ban, Arena of the Ancients, and Isolation Cell are never dead cards, because they can always be activated to swing at your opponents by Sydri, Galvanic Genius, Karn, Silver Golem, or March of the Machines. There are a few combos which can help you seal the win; Sword of the Meek + Thopter Foundry will make lots of life and flying tokens; add Time Sieve for infinite turns. Thopter Assembly + Time Sieve is also fun for everyone except for your opponents. Grand Architect + Pili-Pala will make you all the mana.

I'd love any help on this deck, especially suggestions for more artifacts with the sole purpose of locking out or oppressing my opponents. Thanks!

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Date added 9 years
Last updated 6 years
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Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

38 - 0 Rares

25 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.98
Tokens Goat 0/1 W, Thopter 1/1 C, Thopter 1/1 U
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