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Enchantment (83)


make big creatures with lots of auras. could be sythis, could be already big like a managorger hydra or nyxborn behemoth. punch someone in the face. alternate wincons include things like throne of the empty sigil, aetherflux reservoir, and one with the kami. getting cards that make your enchantments cheaper and draw you more cards will really make the deck do its thing. sphere of safety doesn't really help you win but its more or less impossible to attack you while its on the board so it does help you not lose. the actual deck will have dual lands, obviously, i just didnt feel like typing them in there

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91% Casual

Competitive

Date added 5 months
Last updated 5 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

14 - 0 Rares

24 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 2.46
Tokens Angel 4/4 W, Elemental 4/4 W, Human 2/2 G, Saproling 1/1 G, Soldier 1/1 W, Spirit 1/1 C, Spirit 1/1 WB, Storm Crow 1/2 U, Warrior 1/1 W w/ Vigilance, Wolf 2/2 G
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