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Talrand and his gazillion drakes

Commander / EDH Mono-Blue Spellslinger Tokens

TonyMestre


This is my attempt at a Talrand deck, focused on creating various types of tokens to swarm the field. If you have any suggestions feel free to comment them.

With the various draw effects, your hand will fill very easily. To prevent discarding cards at the end of turn, we have Spellbook, Reliquary Tower and Finale of Revelation.

Mission Briefing, Archaeomancer, Bosium Strip, Midnight Clock, Flood of Recollection and Mystic Sanctuary add more value to your sorceries and instants by making you able to play them again, creating more drake tokens.

As most of the creatures have Flying (even Talrand itself thanks to Final Iteration), there are some things tomake them better and more useful, namely Favorable Winds, Windreader Sphinx and Stormtide Leviathan.

With Talrand, Sky Summoner, Metallurgic Summonings, Shark Typhoon, Trail of Evidence and Murmuring Mystic, you will be creating 4 creature tokens and 1 Clue for each instant/sorcery that you cast. Pretty good, huh?

Yes, i know that Swarm Intelligence's copies don't trigger the token-creating effects.

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92% Casual

Competitive

Date added 4 years
Last updated 4 years
Exclude colors WBRG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

23 - 0 Rares

25 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.31
Tokens Bird Illusion 1/1 U, Boar 2/2 G, City's Blessing, Clue, Construct */* C, Copy Clone, Drake 2/2 U, Frog Lizard 3/3 G, Human Wizard 1/1 U, Manifest 2/2 C, Octopus 8/8 U, Shark */* U, Zombie 2/2 B
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