Tasigur Seasons Past / Season Pastigur
Commander / EDH
SCORE: 370 | 390 COMMENTS | 252331 VIEWS | IN 274 FOLDERS
bulletmonkey97 says... #2
Is the reanimation too few for the inclusion of a Buried Alive package here? Only cutting two cards(one for this and one for Phyrexian Delver) and getting to a PaliImage win condition really quickly seems like straight goodness otherwise
May 14, 2017 1:30 a.m.
LabManiac_Cameron says... #4
bulletmonkey97: If you are going for a budget route you can amp up the Reanimation package for Tasigur and at that point a Buried Alive package may be worthwhile. As it is we are gradually moving away from it. I'm currently testing dropping Jin-Gitaxias, Core Augur for a Manifold Insights. Removing Omniscience and Show and Tell from the deck also weakened the Reanimator side of things as S&T was no longer available as a way to get Jin out of our hand and onto the battlefield.
May 14, 2017 1:49 a.m.
bulletmonkey97 says... #5
More questions, I'm wanting to put something like this together and want to know your thoughts on some things. I can't see myself owning a Chains anytime soon. Same can be said for Mana Drain, and the duals. Replacing cards like mana drain and dual lands is simple, you just run worse versions, but is there really even a worse version of Chains, and is it worth running? Or would you suggest some other tool of attrition to slot in semi-budget builds? Also, why do you play Exhume, a card that can be dead in hand when your opponents have good creatures in yard(Seems likely looking at threats like Karador) over another any yard reanimation spell like Dance or Necromancy in the slot? Thanks for all the info btw, your content is inspiring me to throw my money at EDU again
May 18, 2017 1:19 a.m.
buildingadeck says... #6
The banning of Leovold took out our best "replacement" for Chains. Notion Thief is a deterrent, but it's pretty bad when someone can kill you with it, which is one of the major reasons you want Chains anyway. It's best to just run a different tool in its slot that is tuned for your meta.
May 18, 2017 5:21 p.m.
LabManiac_Cameron says... #7
bulletmonkey97: Buildingadeck is correct. Notion Thief is the only replacement, but isn't really worth running. Run something to bolster another strategy in your deck. Regarding Exhume, it has a few things going for it. First, it doesn't target. This means that you can do shenanigans with Exhume on the stack. Second, it costs 2 mana with not additional upkeep and doesn't cost life. It may be meta dependent. If you are facing large numbers of value creatures that other people want to have reanimated, changing exhume for Necromancy or Life//Death may useful for you.
May 19, 2017 7:52 a.m.
Hello,first of all, thanks for your inspiration. I'm playing Tasigur EDH deck too atm, but with some changes. I play cantrips, imperial seal and so on. But i would like to know, what are you saying at Intuition over Long-Term Plans?
May 24, 2017 5:55 a.m.
buildingadeck says... #9
Intuition gives our opponents options whereas LTP and a Tas activation is an over-costed Vamp Tutor. Intuition is not a bad card in the list tho
May 24, 2017 7:17 p.m.
It's but when you are playing politicaly in multiplayer, you can choose a friend who got problem with another opponent and can be win win situation for both of you.
May 26, 2017 2:55 a.m.
LabManiac_Cameron says... #11
ethorian: The difference is an opponent's choice vs all our choice. We have several other options for speeding up getting the card from Long Term Plans as well. Things like Tasigur and top. This means that it is a more expensive Vampiric tutor. Which is still very good in this deck. If you feel that you can reliably get what you want with intuition go for it, however I currently prefer the ability to not have to rely on them for this slot.
May 26, 2017 10:25 a.m.
GitGudFrog says... #12
I take is manifold insights wouldn't make the list if you weren't playing chains? How is it working out for you? Also, As foretold seems kinda sweet having to only pay the activation for tasigur to cast an answer in your graveyard. Has that card been working well or is it win-more/dead draw?
June 5, 2017 7:34 a.m.
LabManiac_Cameron says... #13
goon1993 - Manifold Insights not only gets around Chains, it is also very efficient. In a four player pod it is three mana get three non-land cards. From the Tasigur perspective it is comparable to activating Tasigur five times and getting three of those cards, which is a level of card selection that we already have signed up for. If you normally play in three player pods, I'd recommend not playing Insights.
As Foretold does major work, it is used as a mana engine, its taking the place of a dimir signet right now. It has been net positive mana every time I've landed it in Tasigur. I'm happy with it. The deck is designed to slow stuff down enough that you get value from it.
June 5, 2017 10:59 a.m.
GitGudFrog says... #14
Would you consider running Time Warp/Temporal Manipulation as a secondary combo for Season's Past? I run it in my list and it has been very successful.
June 7, 2017 8:48 a.m.
LabManiac_Cameron says... #15
goon1993 - Its on my radar. I haven't had space for it in the deck thus far. With some changes recently reanimator is mostly falling by the wayside and I'm looking at replacements for the remaining cards. The thing against it is that there are several cases where it may just end up being 'draw 1 card, untap all permanents you control.' spell, which doesn't pull enough weight at . Also if it gets countered you are in a world of hurt. This classifies the spell as a do nothing/win-more card much more often than a game-winning card. Our other loop cards are much more useful on their own.
June 7, 2017 11:10 a.m.
With the amount of recursion in this deck, plus Urborg and play-more-than-one-land-a-turn cards, how do you feel about the potential inclusion of Lake of the Dead? BBBB isn't always useful but it could provide unexpected acceleration.
And might Engineered Explosives work as a second Pernicious Deed, or is it unnecessary?
June 18, 2017 1:17 p.m.
buildingadeck says... #17
EE is a little worse in that you can't choose in the moment. Lake of the Dead is worse in a control deck, because BBBB is less useful and we don't want to lose our lands. Coffers synergizes better with Seedborn, which gives us repeated use of a lot of mana.
June 18, 2017 3:02 p.m.
LabManiac_Cameron says... #18
torridus As buildingadeck said, EE isn't as great, it could be useful in a higher creature format. If you have a large number of Edric decks you are going against, then EE would be nice. Otherwise, it isn't as great. Lake... Isn't as useful. We want Green and Blue way more than coffers.
June 18, 2017 8:49 p.m.
Brassmoose says... #19
have you thought about adding dramatic reversal over palinchron combo, it's instant speed and not 7 mana, which seems much better
June 20, 2017 5:04 p.m.
LabManiac_Cameron says... #20
Brassmoose: Dramatic Scepter is an alternative route. I've seen many decks with it. It requires additional deck construction constraints for consistency. Specifically, more mana rocks and more mana dorks. The only way to get those in the deck is to away from our interaction. The benefit of Palinchron is that it is the most compact route to infinite mana.
June 20, 2017 5:11 p.m.
Abysswalker- says... #21
Love the idea of this list. +1 I'm definitely going to be attempting a build of it to become the local fun police and just had a few questions.
Have you considered running loot effects like Frantic Search and Forbidden Alchemy to fill our graves or cantrips like Brainstorm, Ponder, and Preordain to speed our draws? If so what would you swap out for such effects?
I've done some playtesting as well and was just wondering what brought your land count so low for a control list. Often I find opening hands unkeepable for lack of land mana to do anything impactful to slow others down.
June 24, 2017 8:54 p.m. Edited.
LabManiac_Cameron says... #22
Abysswalker-: The big thing with cantrips is that they are the worst thing possible that an opponent could give back to you. They add to the cost of getting a piece of interaction. The sorcery speed ones are the worst. The list above has been transitioning away from reanimator for a while. There are a few more pieces that are going to be going soon. If any, Brainstorm, is the only one that looks like it may earn a slot. The big thing is that is instant speed and has the ability to put cards back in our deck, getting rid of trash cards is a big upside and something we could use.
June 25, 2017 10:12 p.m.
GitGudFrog says... #23
Now that you have had some adequate time to play counterbalance, how has it been working for you?
June 29, 2017 9:32 a.m.
LabManiac_Cameron says... #24
goon1993 - In cEDH, counterbalance is amazing. The density at 1-2 cmc is pretty high and we get a lot of blind flips and a lot of stack control when we get top out. Outside of cEDH, it is no where near as good.
June 29, 2017 1:56 p.m.
Abysswalker- says... #25
Just wondering...what are your best targets for Intuition? I saw the Life from the Loam, Cabal Coffers and Urborg, Tomb of Yawgmoth tech but maybe I'm missing another neat trick.
Has Manifold Insights done much work for you in games? I imagine most times your opponents won't give you anything largely impactful with it since it's less reactionary than a Tasigur activation. Seems weaker in smaller pods too.
What are you thoughts on Grim Flayer for this list? Getting delirium seems easy and fixing draws early with a 2-mana 4/4 can't be a bad thing.
Thanks!
buildingadeck says... #1
At the time of that video's recording, the deck ran omniscience.
May 12, 2017 4:42 p.m.