Hi, I'm new to this website, and this is the first deck I'm posting on here.

This is a deck I made with only common cards except for the commander because my group wouldn't let me play with an uncommon non-legendary commander, and I really wanted to build sultai, so here is my (semi) pauper Tasigur EDH deck.

The deck goes infinite/wins in a few ways:

So, I used some combos I found off of MTG salvation, and I included them in here:

Ivy Lane Denizen + Rendclaw Trow + Viscera Seer creates a pseudo-tutor.

Krosan Restorer and Freed from the Real creates an infinite-mana combo.

A little bit more complicated and harder to build, but Peregrine Drake + Archaeomancer/Mnemonic Wall + Ghostly Flicker = Infinite mana. (Ghostly Flicker Peregrine Drake and Archaeomancer using the bounce lands to play Ghostly Flicker, netting some mana each time and Archaeomancer returns Ghostly Flicker to your hand to do it all over again.)

So, we have the infinite combos, and we can use it in a few ways to win:

  1. Pestilence for infinite damage with infinite mana and kill everyone :)
  2. Deathgreeter with an infinite sac outlet with Rendclaw + Ivy Lane, gaining infinite life (Falkenrath Noble works here also for infinite lifedrain.)
  3. Tasigur for infinite mana, dumping our entire library into our graveyard, then returning all nonland cards and comboing out.
  4. Ulamago's Crusher/ Hand of Emrakul for a good 'ole fashioned beatdown.

Another interesting piece of this deck is that as long as we don't play lands for a while, we can never mill out with infinite mana, since we have reclaim, and we can just dump the lands in our graveyard back on top of our library after drawing all the nonland cards in our deck.

It's just a fun deck overall, and I thought I'd post it here. Thanks for your time, and any suggestions would help. I'd like to keep everything but Tasigur a common, though. And I am well aware of Transmute. Okay.

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Date added 6 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

3 - 0 Rares

16 - 0 Uncommons

50 - 0 Commons

Cards 100
Avg. CMC 2.57
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