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Cook up some hate with Savra, Queen of the Golgari and stuff your opponents creatures down their own throat. Use Tenacious Dead, Reassembling Skeleton and Gravecrawler to have endless creatures to sacrifice.

Arasta

Legion Vanguard, Bloodthrone Vampire, Bloodflow Connoisseur, Blood Bairn, Yahenni, Undying Partisan, Carrion Feeder, Ravenous Squirrel, Viscera Seer, Corpse Blockade, Priest of Forgotten Gods, Ashnod's Altar*: All repeatable sacrifice outlets that come with additional benefits, most costing nothing. The free outlet allows this deck to run loops the prevent anyone but you from having creatures. Keep them fed and you'll stay in business.

These are the cards you are going to feed to your sac outlets.

These are cards that will put out creature tokens for you to sacrifice to make your opponents suffer.

  • Grist, Voracious Larva  : Low cost creature that benefits from the graveyard play already happening. Turns into Grist, the Plague Swarm  , a dual coloured token source that also helps you dig through your library to keep the feast going.
  • Arasta of the Endless Web: This spider provides some much needed air defense, but also spawns spider tokens for you to block or sac to gain life.
  • Izoni, Thousand-Eyed: Another token spawning card, this one making dual coloured creatures which are the best sac options.
  • Tend the Pests: Explode one of your creatures into a number of tokens that are dual coloured and can take out more creatures.
  • Army of the Damned: This card is rough, if you pull it off your opponent will need 14 creatures just to be able to block because you are going to make them sac one for every zombie.
  • The Mycotyrant: Pumps out black creature tokens while buffing itself at the end of each of your turns from your sacrifices.
  • Nemata, Primeval Warden: Shuts down reanimator plays and provides some card draw.
  • Gutter Grime: The only thing better than saccing your creatures in this deck is getting free creatures whenever you do it. Keep the pain coming.
  • Garruk Relentless  /Garruk, the Veil-Cursed  : Free tokens every turn, and able to fish important creatures out of your deck.

These are all cards that act as utility doing various things to make your feast even more painful for your opponents, or keep you alive long enough to sit at the table.

  • Parallel Lives: Double token production means twice the sac targets.
  • Dina, Soul Steeper and Archfiend of the Dross: Turns sacrificing into health damage for opponents.
  • Priest of Forgotten Gods, Plumb the Forbidden: Turn your sacrifices into card advantage as well as board advantage.
  • Wight of the Reliquary: Uses the self mill to pump itself, has vigilance to attack and defend or use the ability. Ability works with the commanders ability to be both removal and land fetch. Dual typing for a good sac outlet itself, as well as being a zombie to trigger a death loop. This card works hard, and dies even harder.
  • Corpsejack Menace: Now your creatures get even stronger when you feed them other creatures.
  • Silklash Spider: This spider will solve most of your problems in the air, and if it can't you can just make your opponent sac the other problems.
  • Rescue from the Underworld: Allows you to sac a creature if you don't have an outlet in play, and then you get two more creatures to sac at the start of the next turn.
  • Killing Wave: You can play this spell and make X cost 0. Sure, maybe your opponent won't lose any creatures from this card, but it now allows you to sac any number of creatures you want for free, so odds are they are going to lose those creatures anyway. A damned if you do, damned if you don't card.

Get a creature up over 60/60 in one turn and one shot steal a win from sure defeat using Army of The Dammed .

Have Westvale Abbey   enter the battlefield, transform into Ormendahl, Profane Prince   immediately and attack your opponent after they sacrifice their blockers.

Shut down reanimator decks and death triggers with Draugr Necromancer or Nemata, Primeval Warden

Use Jarad's Orders to put Carrion Feeder in your hand and Gravecrawler in the graveyard for complete creature control.

The rest of the deck has cards to do some spot removal, bring things back from the yard, and ramp your mana by pulling lands from the deck.

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Date added 5 years
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

24 - 0 Rares

22 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 2.88
Tokens Fungus 1/1 B, Human 2/2 G, Human Cleric 1/1 BW, Insect 1/1 BG, Ooze */* G, Pest 1/1 BG, Saproling 1/1 G, Spider 1/2 G, Wolf 1/1 B, Wolf 2/2 G, Zombie 2/2 B
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