Tenebu's Gravedigging Tendencies | Primer

Commander / EDH hkhssweiss

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caantpayrent says... #1

Hey hkhssweiss I'm trying to find some form of feedback or suggestion but I just can't find one...It's just over my head

I would say you could sort the deck via it's use, or at least add the option..I know you obviously know the deck like the back of your hand but being such a up voted and viewed deck it would make it a bit easier for people who hadn't seen a deck like this before (my self included) to understand the dynamics.

I just checked out some of your other decks and I've seen you haven't used the custom categories on them either, If you're against them you can leave type as the default sort and just add a button or just mention that sorting via custom categories is availble and if someone wants to see it they can switch it over.

Sorry man other than that I got nothing to suggest, A novice giving a Vet some advice seems silly to me ;)

December 9, 2018 8:05 a.m.

hkhssweiss says... #2

caantpayrent

Heya buddy! I appreciate the info and actually I haven't really cared for using the custom category options as generally when I look over decks I prefer to look at it by the types even when I look at other people's deck haha!

The reason (in my mind at least) is that when you see the cards if you have the knowledge already you can already put together the synergy and combo of the cards by just looking in what's in the deck. Plus since the cards is so well tuned with each other there will be a lot of categories that intertwine with each other, however I will try out what you suggest as when I deck build I go over cards by functionality. So I'll take your suggestion and put it into use!

On a side note, what do you think I can add in the primer to make it easier for people who hasn't look at it before? Lemme know you perspective and thanks for the upvote!

December 9, 2018 8:14 a.m.

caantpayrent says... #3

One section that you could add is a opening hand section, some of the opening hands you keep and some you'd throw away but more importantly why..

And then continue the section with some of the common ways you'd play turns 1 to 3...after turn 4 it becomes much more open but those sections help learn a deck much quicker.

December 9, 2018 9:38 a.m.

FLATSO99 says... #4

Nice job, here's a +1:)

December 9, 2018 2:15 p.m.

hkhssweiss says... #5

caantpayrent

Alright time to add in a mulligan section, hmmm your right gold fishing some sampe hands can help a lot for new people. I'll finish one up maybe later tonight when I get back home from work.

Tenks buddy!

December 9, 2018 5:44 p.m.

Matrixxx999 says... #6

I love good reanimator decks, so +1 from me!

Here are some suggestions that You can consider:

December 10, 2018 7:42 a.m.

goldlion says... #7

Can you Pattern of Rebirth out Grand Abolisher in response to an opponent casting a spell on your turn to negate it?

December 10, 2018 10:48 a.m.

SynergyBuild says... #8

goldlion you could, but it wouldn't stop the spell. They couldn't cast another, but they already cast the one spell, so it won't be stopped.

December 10, 2018 11:01 a.m.

hkhssweiss says... #9

Matrixxx999

Thanks for the upvote! Love the suggestions that you recommended, some of them I tried before but I would like to hear your mindset on them!

  • I did run Apprentice Necromancer in here before but was cut because it was a bit too telegraphed and my meta does run a lot of graveyard hate, especially Faerie Macabre. I get why you would run it as it sacs at end step as well, but should I reconsider running it again?
  • Hope of Ghirapur/Blood Pet I see the reason and I like it, but what slots can be cut or replaced to run these? Currently I see the weakest card in here is Krosan Grip due to curve and meta call against Paradox Engine decks.
  • Mana Vault I think the original reason why I chose not to run it is because of the CMC curve and the heavy color requirements on black/green. I thus changed it into an Ad Naus deck so the burst is helpful, it bears consideration and I might cut a land for it, thoughts?
  • Culling the Weak I really like this card...like really do, but I as with the problem above, I have no idea what to cut it out for.
  • I did consider Recruiter of the Guard before, but having access to Black/Green it had gotten outclassed and cut by better tutors to lower curve. I also used to run her, just currently too high CMC and not enough slots to fit her in.
  • Yeah the only reason I run Zulaport Cutthroat over Blood Artist is due to the target a player clause and because it drains which goes over certain cards like Glacial Chasm and the likes. I used to run both, but when your combo-ing off early game it doesn't matter, so I agree with your point and I'll make that switch!

Excellent points and suggestions I appreciate them very much, would you let me know what cards that you see that are too weak or can be cut to replace the cards you suggest.

December 10, 2018 11:02 a.m.

hkhssweiss says... #10

goldlion Exactly what SynergyBuild said. It doesn't stop the spell already on the stack, but it does prevent them from further casting any spells.

December 10, 2018 11:08 a.m.

SynergyBuild says... #11

Wait... why Glacial Chasm, that prevents damage, not targetting or life loss... Blood Artist and Zulaport Cutthroat do the same thing there.

December 10, 2018 11:09 a.m.

hkhssweiss says... #12

...I just reread the card...you and Matrixxx999 are right, jeez I feel dumb. I think it was a long time ago when I was coming back from my hiatus, but yeah doing the swap right now, luckily I still have my foil Blood Artist.

December 10, 2018 11:13 a.m.

goldlion says... #13

K, thanks for the clarification on the flash in of Grand Abolisher. hkhssweiss, I was wondering because under your "Card Selection", "Enchantments" for Pattern of Rebirth, you say you can bring it out in "worse case scenario", which made me think an instant speed response.

Why not run Nature's Claim over Krosan Grip, especially if it's a fast meta? Even without split second, I bet the 1 cmc might make more of a difference? Or, depending on the recursion in your meta, Deglamer?

I support Zulaport Cutthroat, because it's each player (as you mentioned) - I guess the question is: are you losing creatures fast enough compared to others in your meta to make this strictly better than Blood Artist?

I like Matrixxx999 idea of Blood Pet. Even better in a deck with Mikaeus, the Unhallowed, but pretty sweet in reanimators - though for 1 reanimation a turn, is the single swamp and built-in self-sac you get worth it? Value in a Meren for the single turn of ramp and experience counter trigger, but I wonder, would it have the same value in this deck? You might find yourself wanting the extra swamp for a combo when Pattern of Rebirthing, but maybe just as often not so the card slot may not be worth it? You'd know as the pilot of the deck :).

December 10, 2018 12:01 p.m.

hkhssweiss says... #14

goldlion

Hmm maybe I should clarify that in my primer, it's worst case scenario if you drew into Protean Hulk because Pattern of Rebirth grabs creature from your library.

I'm already running Nature's Claim, and K-Grip is only in here for the split second meta-call due to the Paradox Engine decks. In my meta as well cheap spells are best, while exile is the next best relevant thing, Deglamer is great but I prefer not to have it in their deck or in the battlefield LOL.

It was a misunderstanding on my part for Zulaport vs. Blood Artist as I thought only Zula drains, but Blood Artist drains as well. Matrix999 made a good point on stopping other people's infinite recursion combo which my meta also have and never really thought about before. Blood Artist also triggers on other creatures dying whereas Zulaport doesn't which I can drain from a Necro/Ad Naus player deck to make their draws even less.

The reason why Matrixxx999 suggests Blood Pet is because it can sac itself for Pattern of Rebirth to tutor for Protean Hulk. The extra mana is also helpful which is why I want to find room for Culling the Weak, this deck only needs to win and every black counts when you can win T1-4.

Hope that gives some more insight buddy :P

December 10, 2018 12:24 p.m. Edited.

goldlion says... #15

Makes sense. On the artifact hate spells, that's what I get for not giving a complete read to the primer :). Deglamer seemed good to me for the face that it's easier for mana decks to get permanents from their yard rather than their library (especially if they already used a tutor on getting that key piece out), and if it's a 3-4 turn meta, then they are very likely not going to draw into it again. However, I definitely appreciate the need to counter Paradox Engine, and even to escape counter spells or other instant responses to the removal. The 1 cmc more is pretty good in those situations :).

Blood Artist as punishment for sac combos makes alot of sense... for example, decks like Abzkaban's Ghave That Bitch an Infinite Combo Primer would hate it being out! Excellent call. Especially if you can Pattern of Rebirth it as an instant response to them saying, "and I'm gonna do this sac cycle one million times".

I got that with Blood Pet. I just figured that if it was just as a sac for pattern of rebirth, you had mentioned yourself that you have plenty of sac engines in the there. But, if a swamp or two is what you're missing to close things out, it's pure value for you :).

December 10, 2018 12:39 p.m.

SynergyBuild says... #16

Illumination that Paradox Engine ;)

Nothing is too janky if it works!

December 10, 2018 12:49 p.m.

mortilus says... #17

  • Against certain decks such as Blood Pod or Ad Naus decks, 6 damage is quite trifling and they won't be able to keep up with that kind of pressure.


"trifling": adjective - unimportant or trivial.

This sentence is confusing; the first half reads like those decks wouldn't care about 6 damage, whereas the latter half makes it sound like 6 damage is important. The description would be better if it was edited.

December 10, 2018 1:11 p.m.

goldlion says... #18

I saw that to mortilus, and I believe hkhssweiss meant "trifling" as its opposite.

December 10, 2018 1:20 p.m.

hkhssweiss says... #19

goldlion Yes! I always find myself one short of a turn before I need to combo out on T2/3 so I might need to do some re-tuning. The one thing I love about my deck is the pure consistency, this is my favorite deck to play that can be on par with true Maximum Power/Competitive commanders. Plus I haven't seen any other Teneb decks like this one that's been tuned or optimized, I'm fairly proud of this one as well as my Intet deck (although I'm still in a dilemma on optimizing my Intet one right now, currently JohnnyCRO and SynergyBuild has been giving me great ideas to re-tuning her).

@ SynergyBuild You made me laugh haha!, I love off color counterspells that are jank, but you are right if it works...IT WORKS!

Withering Boon, Lapse of Certainty, Rebuff the Wicked are some of my favortie cards I want to play with my never really found a slot in my competitive ones, maybe my more casual decks can run it :P

My best friend wanted to make a 5C deck with ALL the counterspells to troll people haha!

December 10, 2018 1:21 p.m.

hkhssweiss says... #20

mortilus

Sorry I'll edit that, English isn't my first language!

December 10, 2018 1:43 p.m.

goldlion says... #21

Quick silly newb question - Does you use Teneb when you combo out? If so, how do you get him out by T2/3?

December 10, 2018 2:08 p.m.

hkhssweiss says... #22

goldlion

No I only use him as a back up, he is there as my plan C. But as of lately I been winning my games cuz it keeps on going to mid game and after everyone exhaust their counters and removal I just combo out, I don't usually cast him as the deck build itself is consistent enough where I don't rely on him

December 10, 2018 2:52 p.m.

Matrixxx999 says... #23

I will try to give suggestions on cutting cards from your deck, oh man it won't be easy:

  • About Apprentice Necromancer - Faerie Macabre (and other powerful GY hate spells) is a nasty thing, without a doubt, for a deck which uses graveyard for all those engines, chains and piles. But if you play reanimator deck in GY hate heavy meta, then you should be ready for things like that, and play around it. The resolution of Apprentice Necromancer ability can be disrupted (like almost any other spell/ability), but when it will resolve, you will be glad that you have him in the deck. So, what to cut? I would easily cut Reclamation Sage for Apprentice, cuz I think that Sage is really slow as an answer in fast combo decks and hurts more when you fetch it with Ad Nauseam. Another option, and maybe it will surprise you, but I would consider cutting Birthing Pod. I think its pretty slow and situational. And I don't see any chains with it, that can untap it for repeatable activations, or maybe I just don't see it. In case you don't want to lose the sac outlet, consider using Blasting Station instead, it fulfils the same role, and if you crack Hulk with it and go for your Renegade Rallier + Saffi Eriksdotter line, you will win on the spot.

  • Hope of Ghirapur/Blood Pet - candidates for cut: I agree with you about Krosan Grip, I would definitely cut it, but maybe you should leave this cut for Assassin's Trophy? Autumn's Veil is another card that I would cut for Hope or BPet.

  • Mana Vault - cutting lands is a painful process. To determine whether it is worth it or not is possible only in the process of many tests, so go ahead and try.

  • Culling the Weak - how about to cut Angel's Grace? Just try to remember how often you had to cast this spell? Whether it was always helpful sitting in your hand, and how often you used a tutor to fetch it?

Well, I ran out of ideas. Hope all this will help to make some decisions.

December 11, 2018 7:15 a.m.

hkhssweiss says... #24

Matrixxx999

All those suggestions for cuts are great to consider! I appreciate it greatly!

Thanks for the feedback and I will add in changes once I get the foils xD

December 11, 2018 4:01 p.m.

hkhssweiss says... #25

Matrixxx999---SynergyBuild---caantpayrent

What do you guys think about adding in Tymna the Weaver into the deck for more card draw as well as my dorks being able to hit and gain me card draw as well? Is it worth a slot or will it dilute the deck a bit more?

December 11, 2018 9:13 p.m.

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