Tenebu's Gravedigging Tendencies | Primer

Commander / EDH hkhssweiss

SCORE: 210 | 215 COMMENTS | 26679 VIEWS | IN 46 FOLDERS


SynergyBuild says... #1

You seem fine on it, I doubt it is worth it.

December 11, 2018 9:16 p.m.

hkhssweiss says... #2

True it might hurt the curve for Ad Naus, yeah it was another thought since I do want to use Tymna in one of deck these days, thanks SynergyBuild :P

December 11, 2018 9:45 p.m.

Matrixxx999 says... #3

Tymna the Weaver is to slow on my opinion, for more card advantage I would consider cards like - Night's Whisper, Painful Truths or Necrologia

December 11, 2018 10:02 p.m.

hkhssweiss says... #4

Mmm also true, so other than the CA engines I'm already running there is no other better ones than Sylvan Library, Necropotence, and Dark Confidant right?

Phyrexian Arena is already too slow for the extra one per turn, that's the reason I'm not running, and Bob essentially replaced it.

December 11, 2018 10:10 p.m.

SynergyBuild says... #5

Mindblade Render is actually really good outside of decks with warriors, it is a 1/3 so gets past opposing 2/1's and dorks without dieing, commonly getting in for damage or taking a creature in combat. Really efficient card drawing.

December 12, 2018 8:49 a.m.

Inkmoth says... #6

Badass deck, dude! Haven't seen a reanimator deck that has sparked my interest in a long time. +1 and a save.

December 12, 2018 1:20 p.m.

hkhssweiss says... #7

Thanks for the upvote Inkmoth_!

It took me 4+ years to get it where it currently is, glad ya liked it!

December 12, 2018 2:12 p.m. Edited.

hkhssweiss says... #8

SynergyBuild I have contemplated running Mindblade Render and was wondering if it was worth a spot, it's my favorite pet card for a budget Bob. Plus there is a Najeela deck in our meta so I can go grab more cards if they ever decide to attack other opponents aside from me. I need to ponder and see what I can cut to test this out :P

December 12, 2018 2:15 p.m.

BelugaWhale217 says... #9

Sorry if this has already been addressed, but you should try to make room for more lands, even with your mana rocks, 32 lands doesnt seem to be enough.

December 16, 2018 6:49 p.m.

hkhssweiss says... #10

Hi BelugaWhale217, I'm unsure if you don't know what type of deck this is. This is a fast combo cEDH deck with an avg. cmc curve of 1.94, I'm already running just enough lands to hit the sweet spot to combo by T3-4. Any more lands and I will be drawing into more lands than into my other pieces. Hope that gives you an clearer understanding!

December 16, 2018 7:38 p.m.

Shane.Allen says... #11

As someone who only plays cEDH, I can tell you you have a good competitive deck here. Your primer is well constructed and your page is very well detailed. Obviously heavy graveyard hate is very bad for your deck I would also be interested in knowing how you deal with stax match-ups. All together very nice deck.

December 23, 2018 11:21 a.m.

hkhssweiss says... #12

Shane.Allen

Hey thanks for the comment and I'm actually quite interested in having a couple cEDH discussions with ya if you don't mind in the future on deck building and theories since we share similar perspectives.

In regards to your question on match ups, the stax package I deal with in my meta is mainly Teysa, Brago, GAAIV, and Blood Pod. With Teysa the stax effects come from cards like Smokestack or Contamination, a lot of permanent sac'ing effects. I'm not usually hindered by Contamination but early game Smokestacks tends to be a problem. Against Teysa, it's usually out valuing and going for the combo before her. Teysa is generally a turn too slow, and deny Teysa of card advantage (CA) and that usually shuts her down.

Brago is a pain. Generally you can combo out before he gets online, but the most important thing is they don't run much counterspells, you can play tricky and cast Silence to slow down the roll if Brago if he goes online on T1/T2. What you need to stop is the CA engines, you prevent Brago from drawing he stays there as a little beat stick. If Brago goes for the long game and goes stax first, you can wait and build up resources first, you can fight through one or two Sphere of Resistance or Thalia, Guardian of Thraben but any more than those than you would have to time your combo for the mid game. Trinisphere is the worse card so generally that needs to go away before combo turns.

GAAIV, generally speaking he is annoying as well. Luckily the player who pilots this one doesn't make the brightest decisions, but definitely slows down the game with effects like Mana Vortex and Rest in Piece effects. Against these it's the same, go for the CA route and build up resources and stay low profile and let GAAIV exhaust resources on the other players before comboing out. It always happens, the first player to combo out generally gets denied and than it's a free for all for the next combo player.

Blood Pod is the worse match up, against this deck there is a lot of thought behind every time I play against pod. The hand you keep has to be extremely relevant. Your fetches goes for basics in the event of Blood Moon as you need at least one Forest and Swamp. Dorks also matters a lot. Caustic Caterpillar is your best friend as well as Nature's Claim and when shit hits the fan Toxic Deluge. The goal against this deck is either combo'ing by T4 or deny the pod player from getting CA.

Sorry for the long comment but hope that helps explain the match up! I play quite a bit of cEDH so Teneb has a lot of data from those decks. Also one card that comes in from time to time is Seeds of Innocence, it's a hell of a card!

December 23, 2018 6:58 p.m. Edited.

SynergyBuild says... #13

Hmm... How does this go against Humility Control or any of the HEMAN decks? Now that I take a closer look, K-Grip&Nature's Claim appear to be your only outs. Maybe run a Assassin's Trophy to hit it?

December 25, 2018 8:41 a.m.

hkhssweiss says... #14

SynergyBuild

I haven't truly tested it against an HE-MAN type deck yet. There is only two people who runs Humility (me being one of them) in our meta. The deck that I face against with Humility is an Esper Control AotSS build.

Yes you are right about Nature's Claim and Krosan Grip being my main source of enchantment hate for Humility. I used to run Assassin's Trophy but sometimes helping out other decks with a land drop sucks, but if I'm facing against more Humility type decks I swap out Fiend Hunter for Ass Trophy. Fiend Hunter is also my flex spot for Seeds of Innocence in a more artifact heavy decks.

I have a question as well, is there any other forms of removal non-creature base in Abzan that is less than 2-3 CMC?

December 25, 2018 4:19 p.m.

I don't understand how this deck works exactly because I think it is beyond my intelligence. But, I quickly looked at all the cards and I must say, very impressive collection in one deck!

December 30, 2018 2:32 a.m. Edited.

hkhssweiss says... #16

AngelicOverseer88

Thanks for checking out my deck buddy! This deck is a competitive combo deck that utilizes killing off Protean Hulk and getting combo pieces like Karmic Guide, Reveillark, and Viscera Seer to go into a infinite repeatable loop bringing creatures back and forth from the grave with a Blood Artist on the field to kill off the whole table.

Everything in the deck is to set up for the combo, whether it be protection spells, off switches, or tutors to grab the pieces. Hope that gives an easier understanding!

December 30, 2018 2:50 a.m.

hkhssweiss, I'm going to play test this bad boy tomorrow to see if I can understand this deck even better. I understand the combo you explained. Blood Artist is an underrated card, if you ask me.

Also, I've seen some awesome combos using Reveillark, so I know that card's potential!

December 30, 2018 2:58 a.m.

hkhssweiss says... #18

Haha for sure! There are plenty of hidden interactions, but I listed the main ones if ya wanna read in the primer! it ain't no maximum powered deck, but this is the result of what I got in the 4 years of playing this deck! ^^

December 30, 2018 3:04 a.m.

SynergyBuild says... #19

Oh! Didn't see your message, Fragmentize hits more than Natural State, things like Humility, The Chain Veil, Pattern of Rebirth, Birthing Pod, Aetherflux Reservoir, Nature's Will in the new Najeela lists, Thran Dynamo, Stranglehold, Leyline of the Void, Ancestral Statue (Super rare this will ever resolve and not kill on Animar's turn, but still), Parallax Wave, Breya, Etherium Sculptor, Living Plane, Helm of Obedience, Greater Good, etc. all get hit by Fragmentize, unlike Abrupt Decay/Natural State, so I like it a lot, despite the sorcery speed.

December 30, 2018 2:02 p.m.

caantpayrent says... #20

Hey HK, another solid write up.. I like that you have done the custom categories as an option that can be chosen..

Like before when you get time a mulligan section even just a brief one would probably add some value for new players.

December 31, 2018 1:31 a.m.

hkhssweiss says... #21

@ SynergyBuild Is it really worth running Fragmentize? Most of us in my meta don't even attempt to play out our combo pieces until we are for sure have protection back up or is going to go off that turn, hence why I value Instant speed reaction over sorcery based one currently. Currently I would add in Assassin's Trophy in lieu of Fiend Hunter if I don't get enough utility spells, now if Fragmentize is instant speed it would definitely be auto include.

@ caantpayrent Hey buddy thanks for checking out again, definitely good idea to add in a mulligan section as although it isn't complex aggressive mulligans happen quite a lot when Teneb isn't happy with you. I'll add that in!

Anything else you think I should add in the primer?

December 31, 2018 3:53 a.m.

SynergyBuild says... #22

It is a very meta-dependent card, if you don't think it will do well, don't run it.

I don't know your meta, I don't run it in my meta, but have heard of it well, and have tested it out.

January 1, 2019 11:49 a.m.

hkhssweiss says... #23

Mmm I see, yeah I'll keep it in mind. Currently my meta doesn't drop their combo pieces until the turn they are going to win so but I can get why you would so thanks for that tech card!~

January 1, 2019 4:41 p.m.

hkhssweiss says... #24

Deadpoo111

Thanks for checking out the primer! Ad Nauseam resolves for me about 70% of the time and usually wins me the game about 80% of the time, I usually cast it either super early or when everyone wastes there ammunition. It's a hell of a card :P

January 7, 2019 4:19 a.m.

Legion564 says... #25

What does academy rector get after saccing it for the combo?

January 7, 2019 7:53 p.m.

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