"Children, death and destruction is not chaotic, it's order in the purest sense. Just as death marks the end of an old life, the decay and decomposition that soon follow provide material for new life. In a sense, every living thing is in competition with the world around them. In order to gain the resources needed for survival, one must take from something else. My teachings will ensure you are never in need. Never forget, one cannot rise without the fall of another."
This deck is sporting creature removal (Lightning Bolt, Anger of the Gods) along with lots of land destruction: Strip Mine,
Boom/Bust
, Tremble, Bramblecrush, and
Shivan Wumpus
. Use these to keep the board clear while keeping them from casting expensive spells until you can get out a Planeswalker to end the game with 3/3 beasts or 4/4 manlands.
Garruk, Primal Hunter is great here because he poops out the much needed tokens to swing/block with, can provide card draw, and his ultimate all but wins me the game. I've thought about running 2 more of Nissa, Worldwaker in place of Garruk, Primal Hunter because the beaters she creates are bigger and she can significantly increase my mana, but her ultimate is one step further away than Garruk's. Plus her beaters are reliant on me having lands to transform. If I have to use Bust in a pinch, she could be useless until my next turn. Garruk, on the other hand, could still poop out a token.
Crucible of Worlds and
Explore
ensure you're never starved for land despite sacking them to destroy theirs. The Strip Mine+
Explore
combo is nasty when Crucible of Worlds is out, effectively destroying two lands a turn for no mana.
Courser of Kruphix helps increase, or at least maintain, life total while being able to survive wipes from Anger of the Gods. She also helps with mana acceleration by providing another possible land "in hand''.
Birds of Paradise helps to ramp to the Planeswalkers quickly, and
Shivan Wumpus
is a nice beater to end the game who doubles as potential land destruction.
My worry is that my wincon is too sparse: I have to outlast the other player long enough to create the creatures I plan on winning with.
Any and all help is greatly appreciated! Thanks in advance!