Infinite combo teshar.

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This update to the list took out the equipment and blink subtheme and instead went with more disruption, stax pieces, and a couple stronger combo pieces with the sacrifice theme.

Out: - Mortarpod, because the equipment subtheme is gone and it's not that useful. - Puresteel Paladin because the equipment subtheme is gone. - Demonmail Hauberk because it's extremely inefficient and the equipment subtheme is gone. - Stoneforge Mystic because we no longer need to tutor for equipments. - Leonin Relic-Warder because it doesn't trigger Teshar. - Fiend Hunter because it doesn't trigger Teshar. - Martyr's Cause because it's an inefficient sac outlet that does nothing without other combo pieces. - Militia Bugler because it doesn't contribute to the gameplan enough. - Thermal Navigator because it's an inefficient sac outlet that does nothing without other combo pieces. - Aviary Mechanic because we removed the bounce subtheme. - Glint Hawk because we removed the bounce subtheme. - Phyrexian Marauder because it's a useless artifact without the other combo pieces. - Spawning Pit *list* because its a terrible win-con and an inefficient sac outlet. - Arcbound Ravager because its an inefficient sac outlet and doesn't have trample. - Chromatic Star because we have to pay 1 to sacrifice it, and Chromatic Sphere is slightly better. - Jeweled Amulet because it's terrible ramp on a do-nothing artifact.

In - Grinding Station as a win-con milling our opponents out. - Path to Exile for better removal. - Mana Tithe for combo protection and disruption. - Lapse of Certainty for combo protection and disruption. - Perilous Myr as a wincon with infinite loops and to remove any problem creatures. - Salvager of Ruin as a strong combo piece to replace some of the removed bounce cards (i.e. it's just better) - Weathered Wayfarer as fixing and a tutor for our utility lands. - Ichor Wellspring for extra card draw in a recurrable artifact. - Silence for combo protection and disruption. - Angel's Grace to stop opponents from combo-ing off and allow us another turn to live and find answers. - Gideon of the Trials to stop opponents from combo-ing off and allow us another turn to live and find answers. - Drannith Magistrate as a hate piece against gy decks, food chain decks, and stops opponents from playing their commanders. - Shimmer Myr to combo off at flash speed. - Arcane Signet for improved ramp, replacing Amulet. - Grand Abolisher for combo protection. - Ranger-Captain of Eos for combo protection and an improved tutor over the Mystic.

All of these additions greatly improve the deck and make it much more focused while adding in a lot of necessary disruption.

Comments

Casual

99% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

30 - 0 Rares

25 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 1.69
Tokens Emblem Gideon of the Trials, Monk 1/1 W, Thopter 1/1 C
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