This is a work in progress 5 color deck i hope to have ready for khans game day. A perfect game works this way:
Turn 1: Forest - Elvish mysticTurn 2: land - (Tap all 3) and morph rattleclaw mystic face downTurn 3: plains or something that taps for white - tap the forest and mystic to unmorph the rattle claw mystic to give me 3 mana then tap it for a 4th mana, then tap the plains and last land and summon narset, enlightened masterTurn 4+ Attack with narset and play out all the plainswalkers
Any help and comments is greatly appreciated, but lets get into the specific cards
Planeswalkers
Ajani, Mentor of Heroes His +1 is amazing for building up a big beater or giving several creatures a small boost, his second +1 is great for digging for a narset. And if possible his ultimate will ensure i can survive.
Elspeth, Sun's Champion She is absolutely amazing in any deck, Her +1 give me 3 chump blockers for protecting the walkers, -3 will kill all the pesky butcher of the hoards or most large creatures in temur decks. and her -7 is part of a win con.
Ugin, the Spirit Dragon Amazing Card, love him, everything about his abilities is fantastic, always search him out first with [[lilliana vess] if possible
Garruk, Apex Predator I have loved this guy since he was first spoiled, he lets me kill my opponents creatures and planeswalkers with his first 3 abilities, and his ultimate -8 combos very nicely with Elspeth, Sun's Champion's
Kiora, the Crashing Wave mostly here for her card drawing and mana ramp.. but against a eck with large creatures her +1 is very usefull
[[Lilliana vess] the tutor is very nice as is the forced card discard then but I don't have any plans to ult her off.
Sarkhan, the Dragonspeaker The-3 is good for killing the opponents big threats, while the +1 is good for early game threat
Sorin, Solemn Visitor the lifegain from his +1 is great, and his ultimate is nice for dealing with creature heavy decks
Xenagos, the Reveler his +1 is fantastic for mana ramping out all the litle guys, like Sylvan Caryatid's and Rattleclaw Mystics
Creatures
courser of kruphix[[ A fat 2/4 body, and it turns the normal life loss from fetch lands into life gain. and helps thin the deck a bit by playing lands from my deck and not my hand
[[elvish mystic they are the 1 drop of the deck, with them i can morph Rattleclaw Mystic turn 2, or drop almost anything several turns before it would normally would
Narset, Enlightened Master
She is the Main engine of the deck, and my current favorite card in standard. She can be rather hard to kill in combat because of first strike, even more so if you can bump her up a bit, and the hex proof makes her very difficult to kill without a total field wipe, and with her on attack effect she lets me play out upt to for free planes walkers per turn. and because i can attack with her turn 4 in some games that can be very hard to come back from.
Nyx-Fleece Ram
the body is nice to block with, and the little bit of life is very good
Rattleclaw Mystic He is the main reason i am able to put narset out on turn 3 using the combo mentioned above, and then its a nice mana dork or blocker
Sylvan Caryatid probably the best mana dork in standard, hexproof, 0/3 turn 2, yes please!
Everything else
Negate Stop the opponents field wipes or other scary cards
Duneblast i am iffy about this, its good, but I find by the time i can use it i already am set up with all the walkers
Shamanic Revelation Its good, the card draw is decent, but with all the cheap creatures the second effect is why its here, i find it not uncommon to gain 20+ life at once with this