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Teysa, Envoy of Ghosts is my favorite Orzhov commander because she is a threat all by herself and she makes it very difficult for my opponents to get rid of her.

This deck is designed around what white and black do best together, manipulating life, or graveyard recursion:

Adarkar Valkyrie + Karmic Guide is a very strong combination. Every turn at your upkeep you target Karmic Guide with Adarkar Valkyrie and let her die, then she returns to the board and lets you bring back a creature from the graveyard.

Karmic Guide + Rescue from the Underworld is great. Karmic Guide enter the battlefield, bringing a creature back from the graveyard, you sacrifice her, then next upkeep she enters the battlefield, bringing back another creature, AND Rescue from the Underworld brought back another creature too. Its a total of four cards from the graveyard (including Karmic Guide herself).

Conjurer's Closet + Sun Titan or + Karmic Guide brings stuff back too!

ETB:

Conjurer's Closet or Adarkar Valkyrie + the following are great combinations:

Evangel of Heliod for lots of sacrificial tokens.

Resolute Archangel for a reset on life.

Rune-Scarred Demon for a tutor per turn.

Sepulchral Primordial for a reanimate per turn.

Sidisi, Undead Vizier for a sac-outlet and a tutor per turn.

Sunblast Angel for constant board-state control.

Dies/LTB: The following are great combinations for when a creature dies or leave the battlefield: Adarkar Valkyrie + any creature, even your opponent's!

Athreos, God of Passage burns enemies or gives you your dead friend back.

Blood Artist burns a player for any creature death and gives you life.

Harvester of Souls gives you card draw for any creature death.

Requiem Angel and Teysa, Orzhov Scion give you flying spirit tokens when you lose a non-spirit or black creature respectively.

Pillow Fort: These cards make it very difficult for a player to justify attacking you: Teysa, Envoy of Ghosts If you get hit, she kills it and gives you flying spirit tokens.

Angelic Arbiter makes it difficult to both attack and do whatever it is that your opponent may want to do.

Archetype of Courage + Archetype of Finality remove any hope a creature might have of even getting trample damage through.

Archfiend of Depravity makes your opponents sacrifice creatures.

Athreos, God of Passage makes killing your creatures hard to justify unless they are willing to lose life to do it.

Blazing Archon in case they still aren't convinced they shouldn't attack you, this one just stops them from doing it.

Blood Artist + Harvester of Souls makes them think twice before losing any creatures or killing any for that matter.

Darien, King of Kjeldor gives a lot soldier tokens if you take any damage at all.

Imposing Sovereign is Kismet lite, making it hard to use those nice hasted creatures.

Resolute Archangel resets your life total, which can be very frustrating for someone that has been trying to kill you off very slowly.

Sunblast Angel punishes your opponents if they have tapped any creatures, (mana dorks anyone?)

Winter Orb slows down casting during everyone's turn, but since most of my card's effects are tap or at upkeep, this isn't much of a worry.

Fated Return is fun when your opponent thinks their creature (maybe their commander) is safe in their graveyard. . .

Opponents have pesky enchantments, artifacts, or planeswalkers? Merciless Eviction!

This deck does still need some help, so I will gladly take suggestions! Typing this up forced me to change a couple of creatures that I had had in here that really didn't fit with anything. I see some cards still in here that don't work either, but I can't think of what I want to replace them with.

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Date added 9 years
Last updated 1 year
Exclude colors URG
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

43 - 0 Rares

27 - 0 Uncommons

10 - 0 Commons

Cards 107
Avg. CMC 4.42
Tokens Angel 4/4 W, Bat 1/1 B, Copy Clone, Emblem Elspeth, Sun's Champion, Human Soldier 1/1 W, Orc Army, Soldier 1/1 W, Spirit 1/1 C, Spirit 1/1 W, Spirit 1/1 WB, The Ring, The Ring Tempts You, Wraith 3/3 B
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