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Teysa is a survivor. She was introduced in the very first Ravnica block and has survived such catastrophes as the Dragon's Maze, Nicol Bolas' invasion, and probably a Christmas special somewhere in there. (I lose track of the lore.) This deck has been through a few likewise tumultuous phases since I first built it in 2013, and now works just like Teysa herself: with no particular plan in mind, but extremely difficult to kill.

The central strategy is to go wide and dig in with permanents that provide benefits when creatures die. In multiplayer EDH, this generally allows you to pick an available target to attack without leaving yourself bereft of chump blockers, which are the deck's gasoline. Spirit tokens are the primary attackers, along with Yahenni, Undying Partisan, Elenda, the Dusk Rose, Kokusho, the Evening Star, and Teysa, Envoy of Ghosts.

Sacrifice outlets and death triggers are straightforward.

Boardwipes are to be used carefully here, even though there are many of them and you get payoffs for using them on your own creatures. Their true purpose is to keep the upper hand away from your opponent, and to save removal like Mortify and Council's Judgment for noncreature permanents.

Criticism is welcome, as are suggestions, particularly for a better finishing strategy. The only things I will not consider are infinite combos, as I like to avoid them in this format.

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98% Casual

Competitive

Date added 10 years
Last updated 5 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

47 - 0 Rares

21 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.66
Tokens Eldrazi Scion 1/1 C, Emblem Kaya the Inexorable, Food, Goat 0/1 W, Human Soldier 1/1 W, On an Adventure, Orc Army, Rat 1/1 B, Servo 1/1 C, Spirit 1/1 W, Spirit 1/1 WB, Thrull 0/1 B, Thrull 1/1 B, Vampire 1/1 W, Vampire Demon 4/3 WB, Vampire Knight 1/1 B, Vampire Rogue 1/1 B, Zombie 2/2 B
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