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A lot of the card selection is based on budget, and what cards I already own.

Out of personal preference, and ease of recursion, most interaction in the deck aims to come attached to permanents. LTB triggers are the best, since our commander doubles them up. With a reliable sac outlet, they can be used at instant speed.

We want our commander out as much of the time as possible, so we're running a selection of instants and equipment that grant indestructibility and/or hexproof.

We're also running some repeatable and/or mass recursion, to get back key pieces and continue sacrificing creatures with juicy LTB triggers.

  • Sun Titan

  • Witch of the Moors - edict and we get a creature back to our hand

  • Open the Vaults - sure, it can help out opponents, but with the enchantments we're running, it's likely to benefit us more

  • Revival / Revenge (Revival) (it's in the name)

  • Demon of Dark Schemes - a personal favorite, since it can often net us a ton of just on its ETB, and then we can select from any graveyard for fairly cheap - especially when Teysa turns that 4:1 ratio into a 2:1

Karmic Justice and Martyr's Bond help discourage our opponents from destroying our stuff as well.

Card Draw comes in a few forms here:

I'm generally not too big on infinite combos, but Divine Visitation is just too juicy to not use (and I already own it) Divine Visitation + Requiem Angel or Bishop of Wings + Divine Visitation = endless supply of angel tokens if we don't have Teysa in play, infinite amount of angels if we do.

To add:

  • tutors - it would be nice to be able to get the enchantments and, to a lesser extent creatures, we need

Currently, there are clearly too many cards here, and the manabase isn't even in yet. Need to either:

  • thin out some redundancies

  • remove some mechanic/effect that doesn't serve us

Removing the classic Aristocrats cards which drain our opponents when creatures die is a possible direction. After all, we can just beat faces with our flying, vigilant, life-linking tokens.

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Date added 3 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 3 Mythic Rares

33 - 1 Rares

22 - 1 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.71
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Emblem Kaya the Inexorable, Energy Reserve, Golem 3/3 C, Human Soldier 1/1 W, Morph 2/2 C, Spirit 1/1 W, Spirit 1/1 WB, The Monarch, Treasure, Warrior 1/1 W
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