Basic idea of this deck is to get as many counters as possible on your creatures and swing while unblockable.
(This deck does have a Trample variation: That has how many counters?!? (Trample)
Creatures
Avatar of the Resolute- Able to trigger evolve and can enter the battlefield as a complete powerhouse later in the game.
Chasm Skulker- Gets counters every time I draw and the combo between it and Master Biomancer is just too funny.
Cloudfin Raptor- Great 1 drop
Elusive Krasis- The card that started the whole idea, usually gets bioshifted a ton of counters and swings for game.
Gyre Sage- Adds mana and is nice when using Solidarity of Heroes's strive ability.
Kalonian Hydra- Doubles counters on every creature?!? How could I not put it in.
Master Biomancer- Makes all my creatures enter the battlefield strong, which helps with evolve.
Scavenging Ooze- Allows me to get stall graveyard decks and has the ability to flood itself with counters
Thassa, God of the Sea- 5/5 helps trigger evolve and can make target creature unblockable. Plus the scrying can help speed up the deck.
Vorel of the Hull Clade- Doubles counters and is a useful blocker.
Spells
Artful Dodge- Makes creature unblockable and has flashback
Bioshift- Can allow me to move a large number of counters onto a unblockable creature.
Hardened Scales- Adds more counters.
Inspiring Call- Gives some card draw and can allow me to make all my creatures indestructible if needed.
Solidarity of Heroes- Doubles counters for all the creatures I can spend the mana on.
Planeswalker
Kiora, the Crashing Wave- Allows me to stall an opponent's creature or protect one of my own, helps with some card draw and the 9/9 krakens are terrifying by themselves but they also help with evolve.
Sideboard
Forced Adaptation- Keeps counters going on each turn.
Naturalize- Destroy annoying enchantments or artifacts.
Simic Charm- Extra boost, spell protection and countering. All around good card.
Simic Manipulator- With all the counters I am able to get, this always is able to take threatening creatures my opponents have.
Tuskguard Captain- Gives trample. Basically if I have to be blocked, I will still win.
Thanks for viewing my deck, if you have any suggestions please leave a comment. I try to respond to each comment as fast as I can. If you like the deck feel free to leave a +1!