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The Ascetic King of Hugs

Commander / EDH*

MacAttack228


I really really loved the will of the council cards, and I really want to make one for commander that would just bring about a lot of shenanigans to the table. More so, I also want to throw in group hug cards in order to make the player feel like a "King" who has command over others within the game. For example, the "King" would focus on making pacts with others by giving them items, buffs, draw, etc, so that you can secure votes and allies.

By no means is this deck built for winning, but it should still have the possibility too.

Thus far I have played the deck about 4 times, one of those games being a 1 on 1 EDH (Crazy I know). The deck does well, even in 1v1 I can hold on for a long time. The only downside is that, once it gets down to 1v1 and your opponent has little to no artifact/enchantment removal it makes the game slow to a crawl for them, ultimately making it less fun.

The deck, overall, is very fun to play with a group of 3 or more, as it does do a good job of keeping you alive, keeping people off you, and accelerating the game at an alarming rate. If you don't have your security out, aka anything that prevents people from attacking you a shit load, you could go down. The few monsters that are there do their work perfectly, and you draw just enough vote cards to make the game flip every now and then. I want to add more Parley cards next, but I am having trouble on deciding what to cut. Most people might point out my higher cost items, like Time Stretch, but I've actually ben able to play that card twice after I tutored it.

Please feel free to give me any feedback!

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Date added 8 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

39 - 0 Rares

25 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.58
Tokens 1/1 B Creature Minion, Copy Clone, Emblem Elspeth, Knight-Errant, Soldier 1/1 W, Spirit 1/1 C, The Monarch, Vampire Knight 1/1 B
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