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Draw tons of cards with wheel spells, benefit from you drawing and your enemies discarding.

The goal of this deck is to outvalue your opponents by drawing cards and triggering effects like The Locust God or Niv-Mizzet, the Firemind while simultaneously getting benefits for opponents discarding cards with Waste Not, Sangromancer, or Nath of the Gilt-Leaf. Wheel spells like Reforge the Soul and Windfall help with disrupting the game plan of opponents in that they dont allow them to plan their turns while simultaneously triggering draw and discard effects.

This deck features a pretty extensive ramp package that enables you to get access to enough mana quick enoug to cast multiple spells in one turn. Ulamog, the Infinite Gyre is mainly in the deck because he reshuffles your graveyard when it gets discarded so that you can keep on casting wheel effects.

The deck lacks some removal and additional payoff cards like Locust God or Nath. If you have some ideas what to add and what to cut please share them.

A previous version used wheels and Kydele, Chosen of Kruphix with some untap shenanegans to get infinite mana and kill everyone with Fireball and Comet Storm. While the general gameplay was fun, the win condition felt cheap, narrow and overall unenjoyable once I had done that a few times. Thus the new approach.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

43 - 0 Rares

15 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.87
Tokens Elf Warrior 1/1 G, Insect 1/1 UR, Manifest 2/2 C, Squid 1/1 U, Zombie 2/2 B
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