The Cheap Deck Club.

Standard Atony1400

SCORE: 189 | 567 COMMENTS | 23374 VIEWS | IN 63 FOLDERS


Linx1550 says... #1

If anyone could help me create a deck using the cards in my inventory that is also a budget deck I would greatly appreciate it and then upload to the Cheap Deck Club and credit them.

March 8, 2016 2:58 a.m.

Atony1400 says... #2

@Ravock, I don't care. I make mistakes all the time.

@Linx1550, I left a message on your profile.

March 8, 2016 10:27 a.m.

thehat says... #3

Can't believe I never heard about this group. I am a consummate deck builder and love to hear about people doing the rogue thing.

I don't play standard much but it is my only current build that is in the budget range. I have tested a proxy version a lot in between rounds at a store in Dallas and it seems to do well. I am finishing the paper version this week so I will report back with records etc.


5C TideCaller Loop - Budget edition

Standard* thehat

SCORE: 0 | 0 COMMENTS | 1 VIEWS


This is a deck for people that want to boardwipe like 30 times in a game.

March 8, 2016 3:41 p.m.

PistonGolem says... #4

I want to join, but I never did FNM before, but here is a build that I have tested with a friend multiple times, and it costs less than 6 dollars.

My Extreme Budget B/W Heroic

March 9, 2016 1 p.m.

Atony1400 says... #5

@PistonGolem,

Thanks for the suggestion! It has been sent to the committee for reviewing!

March 9, 2016 2:29 p.m.

Linx1550 says... #6

March 10, 2016 5:01 a.m.

Panzerforge says... #7

Make sure you're suggesting well-tested and thoroughly played decks, Linx1550, preferrably something with tangible playing results.

Something that's "still being tested" and "thrown together quickly" needs to be tested out more, and given some polish.

I'm curious, what venues/programs are you playing in?

March 10, 2016 7:09 a.m.

Any standard or modern deck with more than 60 cards is not going to be competative whatsoever. There is of course exceptions but the only one I know of currently is 90 card Living End.

March 10, 2016 9:50 a.m.

thehat says... #9

@ Squirrel_of_War don't forget about Battle of Wits!

Actually the Travis Woo build of LivingEnd-90 inspired me to make a 75 card Balancing Act Deck that has done very well at local venues.


Balanced Miracles

Modern* thehat

SCORE: 0 | 0 COMMENTS | 152 VIEWS


It is relatively close to the cap but could easily be modified to make it under the 100 limit. I will work on a cheaper version. It currently has a 10-3 record against Eldrazi matchups in testing and 2 FNMs.

March 10, 2016 1 p.m.

Linx1550 says... #10

I'm very new to MTG and have never gone to an official event. I mainly play at school, I can't really prove the worth of my decks as whenever I play a round of MTG with my school mates I either lose miserably or dominate the entire game. I really need help with my decks apparently so I understand if you want me to prove that their good however seeing as I don't go to any tournaments or official events I can't really prove that their good and, also I'm not really sure myself. Please tell me how to test them and whatever else I need to do.

March 11, 2016 12:38 a.m.

Panzerforge says... #11

Well, Linx1550, what I do, (and perhaps others can share their methodology on here as well...) when I have an idea for a deck, I build it in Cockatrice. I have several decks saved on there, including some of the stronger and mid-range decks from my local meta, and some really strong decks I've found on TappedOut.

I play the deck against one of the less serious decks first, just to see how it plays out. Sometimes it's just a matter of putting 4 of every card I think fits my main concept, and some lands, and then playing that through. Seeing where the problems are, what the weaknesses are, and where there needs some help. Then start cutting cards and adding cards.

As you get more accustomed to building, you'll start getting a feel for what you like to have and see in each color. Like "Hmm, this deck needs more removals," or "I have no draw power and I'm top-decking on T7 every game."

If you run a program like Cockatrice in Offline mode, you can run two decks against each other, controlling both. This will never be a substitute for playing another person, since the unpredictability is removed, but it will let you observe the mechanics, odds, and balances of your deck. You'll see first hand if you have enough of each color mana, or if you're running too many lands.

Another very nice tool is here on Tapped Out, when you upload a deck, it gives you your mana curve and your land/cost ratio (in pie form, and who doesn't like pie?) I'm not saying that the two circles should always line up (they often don't for several more complicated reasons) but if they're off by more than 25% of the diameter of the circle, you might need to check and balance a little.

There is a lot of complexity to deck building, in fact there are people that have published novels based on the science/art/math of deck-building, so I'm not going to go into too much more detail here.

Just remember, sometimes a mechanic might sound good, look good, and turn out to be horrible. It happens, you can either try to fix and improve it, or find another way to run the cards.

Sorry for the novel!

March 11, 2016 12:57 a.m.

There are also those that look absolutely terrible on paper but win tournaments with ease when you actually pull them out.

Specifically, I'm referring to Lantern Control and friends. The deck looks like it does nothing, uses mostly junk cards, and has no answers to anything. In reality, it won a Grand Prix last year because the junk mechanics it uses control one thing: the opponent's draw step. Some things, if they look like interesting interactions, should be tested before being discarded. A good defense-only card, a junk mini-mill artifact or two and both players playing with the top cards of their libraries revealed seem easy to answer and beat, but then you topdeck a land. Followed by a land. And another one. And something made useless. Many great decks have come from jank 'will it work?' ideas that seem like they really shouldn't.

March 11, 2016 1:05 a.m.

Panzerforge says... #13

Very good point NotSquishedYet. Another reason to relentlessly playtest your deck, you might have been aiming for an entirely different mechanic, and stumbled upon something GOLD and change the whole focus of the deck.

March 11, 2016 1:26 a.m.

Indeed. The Bant deck I submitted here started as aggro/midrange (nearly a copy of the other Bant deck), hoping to swarm out tons of damage with things like Veteran Warleader (P/T boosts from other creatures) and ramping/scaling threats. After making a bunch of changes and playtesting it in a tournament as the third, fourth, fifth, and sixth games I'd ever played with it, I decided it felt weird; you might say it was that gold.

Since then, the deck's begun to actually aim at something: working like an opposing magnet. You fly at it, you slow down, you nearly stop while you push at it, and after a while get flung away with crushing force. Control/Tempo turning a 5 turn aggro win into a 20 turn grind where it ends the game with massive creatures and shenanigans. It's the Standard sibling of both Soul Sisters and Lantern Control, and good friends with its cousin Affinity, grinding away the library's lands for topdeck card advantage, using cards for things they should not be used for, gaining life everywhere you can think of, and massively scaling creatures off of each other.

March 11, 2016 1:50 a.m.

ThoAlmighty says... #15

Hello, I recently made an EDH deck with Daxos the Returned, and was hoping I could get some help with it. I only just put it together, barely played with it at all, so I was hoping I could get some help bringing the price down a bit and straightening out my White/Black curve. This isn't a suggestion, I was just hoping I could get some assistance with it: Daxos: Once You Go Black... Thank you!

March 11, 2016 12:10 p.m.

Atony1400 says... #16

@ThoAlmighty,

Grantley91 could help you out!

March 11, 2016 1:26 p.m.

ThoAlmighty says... #17

Thank you! Should I leave a message on his profile?

March 11, 2016 1:28 p.m.

Atony1400 says... #18

Sure, that could work.

March 11, 2016 1:52 p.m.

CheeseBro says... #19

http://tappedout.net/mtg-decks/wrath-of-the-witch-king/

http://tappedout.net/mtg-decks/after-shock-budget/

March 12, 2016 8:20 a.m.

Atony1400 says... #20

Thanks Cheese!

March 12, 2016 4:19 p.m.

Linx1550 says... #21

After reading all these VERY helpful suggestions/tips iv'e started testing my decks much more thoroughly and I think iv'e found a reasonably good combination. It's a Naya deck and iv'e mostly been testing it against a Sultai deck. I was at first just trying to have a bunch of creatures and just a few bolster cards but the first few times I played it i got really good hands that made me feel like I had a lot of control over the game but it wasn't what I was going for. My first instinct was to take out some of the instants and sorceries and replace them with creatures, but as I was putting the instants and sorceries in amongst my extra cards I noticed a pattern- Damage, counters, cards like Titanic Growth and Act of Treason. I was curious to see what a deck based on sorcery, instant and enchantment cards would play like... and I loved it! I was vulnerable on my first turn and sometimes my second turn but then I really started to roll out the punches on my third, fourth, fifth and sixth turns and often ended the game before the tenth in my favour. I hope to publish the Naya deck soon but the Sultai deck still needs a fair amount of work. Thanks for all the support guys.

March 12, 2016 11:02 p.m.

Atony1400 says... #22

No problem!

March 12, 2016 11:26 p.m.

Panzerforge says... #23

Always practice against a lot of different decks, one of the best things you can do is build a copy of the deck your friend always beats with you with, and make sure you test it against THAT deck, as well as other decks you've made. Then you'll have a better scope of what it's capable of.

Just remember, with a few exceptions, every deck has its weakness. Some are more exploitable than others, but there are some decks that just have an anathema out there to them, and you have to accept that.

March 12, 2016 11:37 p.m.

Midexin says... #24

Hey guys! I'm wondering if any of you folks that lurk here in this club would be willing to check out some of my pauper decks, ecsp. Slighted Advance and Molten-Mind Zubera. Thanks in advance if you decide to check it out, I'm considering submitting one of them if they look good enough. I have non-tournament testing on both, but not too much to decide really how good they are. If you want specifics you can ask, although I don't record everything XD

March 12, 2016 11:41 p.m.

CheeseBro says... #25

March 13, 2016 2:11 p.m.

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