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So I'm attempting to make a mono-green deck that I enjoy playing. Typically I'm an anti-green player since I'm not keen on the rigid style of play that green usually creates. It's almost always ramp ramp ramp which takes up quite a few slots in the deck and always plays the same way.

What I'm looking for in this deck is something more versatile and creative. I have a bunch of mass damage spells, ways to cheat in creatures, a bit of trickery against flying creatures, and some unusual card ideas. Most players won't expect damage dealing spells, board wipes or lots of card draw from a green player.

Norwood Priestess+Woodland Bellower+Fierce Empath+Worldspine Wurm - get some massive value for just a tap

Lure of Prey+Impervious Greatwurm - cheat in something ridiculous

Food Chain+Ghalta, Primal Hunger - get some mana to drop the fat ones

Cyclone+Titania's Song - blow up a bunch of artifacts in a roundabout way

Primal Order - because EDH

Any suggestions or deck shares welcome. With so many cards to sort through I'm always interested in unusual spells to play and since green is my least played color I don't have as much experience with the potential synergies that would work in this deck. There aren't really any combos in the deck, and Seedborn Muse can stay in the binder where it belongs.

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Revision 89 See all

(2 years ago)

+1 Heartwood Storyteller maybe
+1 Triumph of the Hordes maybe
Date added 8 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

39 - 0 Rares

15 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 4.02
Tokens Beast 3/3 G, Elephant 3/3 G, Wurm 5/5 G w/ Trample
Folders EDH Like, Commander, Deck Ideas, Possible Builds
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