The Clone Regiment (Suggest Something?)

Unformat* xGuyFawkes

SCORE: 3 | 19 COMMENTS | 1436 VIEWS


shaggizoid says... #1

Good theory, but you've got way too many strategies going on. I can't imagine being able to get "that one card you need to get the combo going" when there's only one copy of said card in the deck. Think about removing some of the extraneous cards and doubling up on your main strategies.

But all in all, nice concept. I'll upvote

June 9, 2013 1:06 a.m.

xGuyFawkes says... #2

The main point I have some of the other cards in there is so that I can have generally the same effect. If I used my theory on Adaptive Automaton then everything on the field would receive the number of +1/+1 relative to the creatures available.

And you are 100% correct. This deck is greatly flawed by the lack of certain cards. And im trying to locate some more Clone for this deck to smooth it out.

Thanks for the Support!!!

June 9, 2013 10:54 a.m.

thesilentslash says... #3

Personally, I would try and get more Infinite Reflection s, because that can easily be a big win con for you.

June 12, 2013 11:42 p.m.

xGuyFawkes says... #4

I'm getting some Wall of Denial s and some Fog Bank s as well as more counters. But yeah your right about that. I get screwed over from flyers big time as well. And I just now orders in two more Infinite Reflection .

June 13, 2013 10:04 p.m.

1 Murder game over for this deck

I would rebuild the entire deck There is only really 3 chances or so to do anything with this deck and one instant or negate can ultimately end the game for you

June 21, 2013 11:49 p.m.

ZazzCones says... #6

Stolen Identity perhaps.

June 21, 2013 11:52 p.m.

xGuyFawkes says... #7

how does a Murder screw me over?

And thanks for the Stolen Identity suggestion. I completely forgot about it,

June 21, 2013 11:57 p.m.

ZazzCones says... #8

No problem, love the deck btw :D gl with it

June 21, 2013 11:59 p.m.

Any random deck with a few instant that have destruct or a few destructive 1-5 damage spells would pretty much clear out your main front Creatures+effects, and not many creatures would be needed over ramp the rest, You would be desperately trying to catch up your defense while trying to handi cap your spell and creature effects while your life just slips away.

Your basically trying to counter enough creature spells, while casting and trying to buff your own artificial aritifact creatures with only what a +4 over the time of your deck, and a few 10-12 with trample.

I just do not see this deck as being potentially potent as it should be with what you have in your deck, But then again Im just a random user, Im just giving you my advice, and if interested i can make a 60 card prototype around your shell idea

June 22, 2013 12:06 a.m.

a few death touch creatures would clean out your deck and leave you defenseless while you waste your spells and enchantments one or two creatures

June 22, 2013 12:07 a.m.

xGuyFawkes says... #11

I'd love to see what you have in mind.

The main point of this deck though is to get a shapeshifter on the field, give it hexproof, and then enchant it. I understand what you are saying with the few counters but that is why I have so many Cancel s and Negate s. Once you enchant the desired creature, regardless of whether its a shapeshifter or not, everything stays that creature and you can then just ramp. I've played many matched where I didnt use my combo because my opponent had a much better creature for me to make everything I control a copy of.

June 22, 2013 12:13 a.m.

Yeah man don't take my critique to much lol I havent played since the Tempest/Stronghold/Mirage days lol

I,ll take a better look at it and suggest something

June 22, 2013 12:16 a.m.

xGuyFawkes says... #13

I'm just trying to better understand your argument. I love suggestions and it generally seems like people don't understand my strategy when I post descriptions. My bad if I came off over ass like.

June 22, 2013 12:18 a.m.

Toss in a Murder Investigation and a Ring of Thune and remove 1 Cancel and 1 Island

June 22, 2013 12:24 a.m.

There are a few other suggestions I would have but Not sure if you would be interested

June 22, 2013 12:29 a.m.

No it's fine I can see what your trying to do but Its cutting it for a standard 60 deck for the strategy, I just suggested the two cards because it would be a decent perck for the main creature and tokens for a backup depending on how buffed he is when he dies,

Would be an a consolation for your main creature dying.

possibly up to 25 1/1 tokens, if you played ur cards right.

But its fine all in all for what it is easily

June 22, 2013 12:41 a.m.

xGuyFawkes says... #17

I actually love that suggestion, Murder Investigation would be and amazing add to most decks. But the only problem, is that this deck doesnt have a main creature. Thats my theory. You take your opponent's main creature and make it your own to use against them, so long as it isn't a legendary creature. I just threw in Ludevic's Abomination  Flip as a distraction, or even a crutch if you can't get a clone out.

June 22, 2013 1:27 a.m.

also take out 1 Kraken Hatchling and add something hard to kill but cheap like Stormtide Leviathan just as an example, No one could attack as you get your buffs and artifacts out from islandwalk many cards are easy suggestions use stormtide with Clone and when everything is already unblockable with islandwalk use Adaptive Automaton you will have like 3 artifact clones of Stormtide Leviathan could have like 3-4 artifact unblockables with 8/8 + 5-7 12/12 13/13x4 =52 damage a turn if they have vigilance and haste, Easily dominating any pump effects anyone could bring to the table.

If your only going to get one chance to hit you may as well make it hard and hurt.

One of many suggestions i could post, ill take a look at some other cards

June 22, 2013 1:48 a.m.

the murder investigation will just put some easy fodder tokens on the field when one of your Big wigs die. Tsunami

June 22, 2013 1:49 a.m.

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