Sideboard


In my local gamestore tournaments I always end up in last place so for fun I had the idea of building mono blue all-counterspells deck, a deck built with only reactive spells and defense in mind. I may not win that way but my plan is not to lose.

Since an all-counterspell deck wouldn't be so much fun I added win-cons and a bit more balance, still with Defense in mind.

Manabase: 25 islands, simple.

About half of the cards are counterspells, and the oher half are bounce spells to target what gets trough the Counterspell Wall.

Gameplan: Counter every threat and bounce whatever gets through, Baral reduces the mana cost of your spells and provides you with card draw. Survive, cast a Thing in the Ice early, transform, bounce your opponents creatires, and swing with a 7/8 or hold as long as you can until you can cast an uncounterable-flying-hexproof 5/5 in the Sphinx and win that way.

What do you think? Comments, suggestions, strategy tips are welcomed. :)


Metagame Note: it ocurred to me that an interesting strategy with the deck, try to go all in for the win in game 1, sideboard every single counterspell for Game 2 hold for as long as you can, go to the timelimit, draw and win with the 1win/1draw record.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

10 - 4 Rares

15 - 4 Uncommons

7 - 7 Commons

Cards 60
Avg. CMC 2.66
Tokens Clue
Folders Saved
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