Alright so i cracked 2 booster boxes today and this looked like the best deck i could make out of what i got. I think im slowly going to improve this to be a Standard viable deck. Im looking for thoughts and suggestions. Also i am aware that Ghostfire Blade would be good in here i just dont have any copies of it yet.

Alright so for the Deck breakdown.

Ruination Guide He ingests our opponents but increases the power of all of our creatures power by 1 which is pretty good for a 3 drop.

Vile Aggregate Another value 3 drop he has enough toughness to survive languish and when we have a few colorless creatures on the board he can trample over our opponents and ingest as well.

Forerunner of Slaughter One of the best aggro eldrazi in our deck. Hes more of just a 3 drop with haste and then later we can put haste on any of the colorless creatures we control.

Hangarback Walker Just a value colorless creature. Its hard to sing the praises of this card when so many people already know why hes good.

Herald of Kozilek An incredibly strong eldrazi in its own right it can block for days as well as make our spell cost less and brings the end of our curve closer to cast.

Sire of Stagnation Still not completely sold on this card, however if Herald is in play i can drop this on turn 5 which makes this card much better in that reguard.

Oblivion Sower Just a very powerful eldrazi that gives us value wether he is countered or not. Late game he can block almost all of their ground forces.

Ulamog's Nullifier I like this guy more as a suprise flying blocker. But his ability to counter spells is also extra value. I really like it!

Ulamog's Reclaimer Later game he can work as an Archaeomancer and lets us bring back some of our crueler spells.

Ob Nixilis Reignited HES GOT HIS SPARK BACK FOLKS!! and hes here to be a value planeswalker. Every single ability of his brings you closer to winning the game. Hes just to strong not to include in the deck.

Brutal Expulsion A very flexible spell that works as a small amount of spot removal and a pseudo counter spell.

Adverse Conditions A completely powerful tempo play. Freeze taps 2 creatures an opponent controls at the end of your opponents turn. Then it gives you a scion. That makes it so amazing!

Spell Shrivel For when you need an answer to some big spell your opponent is going to play. Paying 4 mana is difficult at most stages of the game which makes it really strong.

Radiant Flames Our answer to aggro. Most of our deck has more than 3 toughness allowing most of our creatures to stay. Not to mention its pretty easy for us to hit 3 colors for the converge cost.

Transgress the Mind Allows us to cut out whatever large creature or boardwipe our opponents may be holding up in their hand as well as fueling proccesors.

Crumble to Dust I have loved this spell since i have seen it. So many decks will be running non basic lands not only can we process them away later we can mess with our opponents mana fixing. And another fun thing is it allows you to search through your opponents hand and library which gives you a ton of information about your opponents deck especially during game one.

I would like to get any thoughts or ideas about what people think. I always enjoy some constructive criticism!

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