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When Valduk first came out I first just tossed him in my Uril Enchantress deck and called it a day. But then I realized he had amazing potential to make an extremely strong mono-red EDH deck. I had tons of old red walls laying around that were really strong but had no place else to go, then I realized they provide the thing Valduk wants most: a strong defense. Valduk himself can provide all the offense you need and with synergy cards he becomes an outright monster. By orienting the rest of the deck towards defense with some alternate aura and artifact targets (Valduk tends to draw a lot of hate) it allows you to take your time and build your voltron. And if that doesn't work? Sac all those tokens to Thermopod and generate a crapton of mana to Banefire someone or keep building up your defense until Vent Sentinel comes online or use the bookcase to slip a Hamletback through enemy lines. You can even use Betrothed of Fire to make Valduk huge and then trigger Elemental Mastery to generate even more tokens to sac or overrun with! So many options!

The best part? Mono-red has some of the weirdest and most unexpected auras out there! Plus red has some great artifact synergy as well so you'll always be able to surprise someone at the board.

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90% Casual

Competitive

Date added 4 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

22 - 0 Rares

28 - 0 Uncommons

25 - 0 Commons

Cards 100
Avg. CMC 2.77
Tokens City's Blessing, Elemental 1/1 R, Elemental 1/1 R w/ Haste, Elemental 3/1 R w/ Trample, haste, Knight 2/2 W w/ Vigilance, Elemental 5/1 R, Ogre 3/3 R, Soldier 1/1 R, Thopter 1/1 C
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