Sideboard

Artifact (2)


This deck is laregely based off a deck made by Bad Boy Gaming on youtube, with some personal modifications.

The flow of the deck is to use the mana ramping elves to help you fill the field quickly, allowing you to rush down the opponent with heavy blows on turn 4 or 5.

Lead the Stampede and Harmonize are both available to help you keep your hand full of creatures.

Win conditions

Overrun with any decent number of elves on the field with atleast one booster will win you the game quickly.

Triumph of the Hordes allows you to take the game if you can swing through for at least 10 damage, which is very easy to do off the backs of Elvish Archdruid, Elvish Clancaller, or especially a multi-kicked Joraga Warcaller.

Ezuri, Renegade Leader is a win condition on his own that also allows you to keep your elves alive while blocking any major threats.

Heroes' Bane has a few combos that will win you the game outright, or give you insane survivability. He is Side boarded along with his combo cards to help the deck run very quickly game 1.

Side Board Strats

The sideboard for this deck is one half utlity, and one half silly trolling.

Bow of Nylea, Reclamation Sage, and Skyreaping are available for removal against flyers and noncreature permanents that may be slowing you down. Mercy Killing can also be used for removal in a major pinch, but using it against larger creatures could cost you in the long run. Its real purpose is to be combo'ed with Heroes'Bane. Which brings us to....

Card Combos

Heroes' Bane is a card i love to run in any green ramp. its ability to basically double its power multiple times each turn allows us to do some really, really silly things. Assuming youve been able to boost Bane only three times, he will already have 32 1+/1+ counters on him. from there, several of the other sideboard cards can prove very useful.

Heroes' Bane + Mercy Killing will allow you to dump an obscene number of tokens onto the field, leading to insane amounts of mana that can then be used for multi-kicking Joraga Warcaller or activating Ezuri, Renegade Leader's abilites. This combo can be saved until the time comes that another player tries to remove Bane as well, allowing you to still get use out of him in that scenario.

Heroes' Bane + Predator's Rapport allows you to gain life in very large chunks, giving you the time necessary to survive in multiplayer matches.

Bioshift + Heroes' Bane Allows you to move any number of his 1+/1+ counters over to another creature that made it through the opponents defenses, or even Joraga Warcaller if hes out, netting you the game even if only one elf makes it through.

Besides Bane Combos, the only other less then obvious combo Ive come across is Bow of Nylea + Joraga Warcaller . The Bow can pump him up even after hes in play, subsequently boosting all your other elves as well.

Feedback

All feedback is very much appreciated! As i said before the base of this deck was largely inspired by Bad Boy Gaming, and I've done my best to give it my own personal feel with the sideboard and a few structuring changes.

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Date added 6 years
Last updated 6 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

8 - 4 Rares

16 - 7 Uncommons

16 - 4 Commons

Cards 60
Avg. CMC 2.33
Tokens Elf Warrior 1/1 G, Elf Warrior 1/1 GW
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