The Evil Dead II

Commander / EDH freezerboy

SCORE: 30 | 322 COMMENTS | 15933 VIEWS | IN 16 FOLDERS


freezerboy says... #1

He was the other one I had in mind, but he's going in my W/R greek knights deck. I realized that I don't have a fast paced deck, and I'm thinking that could be it.

September 17, 2014 7:41 p.m.

freezerboy says... #2

So this deck has been accused of doing too much of the same thing, exiling/flicker and wondered if there were some other cards I could add here that would make it more versatile.

October 14, 2014 7:17 p.m.

Atsuma says... #3

it does the same thing incredibly damn well though...

October 14, 2014 8:20 p.m.

griffstick says... #4

And thats what you should focus on

October 14, 2014 9:06 p.m.

Atsuma says... #5

now that i have some actual time where i am not brain fried, let me give a better response, cause i think this is something people say alot.

honestly, versatility is just a style of play, your deck is versatile enough to not be countered by a single tactic i feel, and if your main concern is grave hate or something then you can run solutions to that i feel. if you look at decks that utilize versatility to the greatest extant, they tend to be control decks that run a versatile answer set and just sit on those answers all day. you don't need to because A you are W/B so your answer pool lets you exile anything, which is amazing, and you don't play the deck that slow, nor do i think you will ever want to. your is a tempo deck where the tempo just happens to exile anything you don't like is the way i see it. so i guess it all boils down to, are you versatile enough to not be taken out by the same trick over and over again? be it graveyard hate or whatever.

October 15, 2014 9:34 p.m.

freezerboy says... #6

Yeah I'd say the graveyard hate doesn't do much aside from slow me down a bit. I have enough flicker effects in here to make creatures in play just as deadly as ones that come from the graveyard repeatedly. I suppose I could add in something like Leyline of Sanctity to provide some more protection from Tormod's Crypt , but I have better things to do than deal with that singular problem. I suppose it just wears on you hearing the same old thing all the time, but I guess that's why I made Agents of Darkness and now Scorching Winds, which I'm looking forward to trying out tomorrow.

October 16, 2014 2 a.m.

You will never reach the Necronomicon..You will die in the graveyard before you get it!

October 20, 2014 2:38 a.m.

needs more cow bell!

October 20, 2014 2:39 a.m.

freezerboy says... #9

Groovy!

October 20, 2014 2:20 p.m.

Atsuma says... #10

if you ever alt art some of the stuff in here, you gonna make some evil dead references?

October 20, 2014 6:57 p.m.

freezerboy says... #11

You're damn straight I will. It's too bad the Grimoire of the Dead didn't work in here because that would have been a perfect fit for the theme.

October 20, 2014 7:56 p.m.

Atsuma says... #12

was thinking a chainsaw hand might make an appearance in utter end...

October 20, 2014 8:49 p.m.

Doragan says... #13

I love this deck the way you made it is awesome. Great setup +1

October 25, 2014 11:48 p.m.

freezerboy says... #14

Thanks Doragan, it's enjoyable to play and can be pretty versatile against a wide variety of decks.

October 26, 2014 9:39 p.m.

RadiantAA says... #15

Just a suggestion.. I used Disciple of Griselbrand for the gain life rather than High Market.Also wondering why you're not playing Mikaeus? He's kinda insane here.. especially with all your ETB junkies.

I used to do Mikaeus, Disciple and Rune-Scarred together.. Gain 14 life and tutor for 2 cards. Throw in Sheoldred and you're doing it every turn. ;)

November 11, 2014 1:48 a.m.

freezerboy says... #16

I'll have to think about the Mikaeus, the Unhallowed, though people tend to exile creatures in my playgroup more than destroy them...which is why I use the High Market. It works as a way to kill off a creature to activate an ability and put it in the graveyard rather than have it exiled. Things like False Prophet become much more useful when I can activate them at any time. I think to make Mikaeus more useful I'd have to add some more sacrifice outlets in the deck so that I get more utility out of the undying ability. It's almost too tempting to add in a Triskelion though. The two cards are really too good together.

November 11, 2014 2:18 a.m.

RadiantAA says... #17

Well if they're exiling your creatures, wouldn't it just be easier if you sacked them in response and have them come back with undying?Plus you don't want to waste a tutor on a land that taps for colourless when you can get a unblockable 5/5 that buffs all your guys.There are plenty of good sac outlets out there though, Disciple was just my favourite.And yeah, opens you up to the infinite combo if you're that kind of player.

November 15, 2014 8:13 p.m.

Atsuma says... #18

actually grabbing the land could be more useful in a bunch of situations in this playgroup. I'm one of the other people who plays in it and i can say that there's ALOT of creature removal, usually exile and tuck, and very little land destruction. and if something does get blown up that's a land, it's usually a particularly bad offendor like a Reliquary Tower of a player with a 40 card hand, or half of an Cabal Coffers + Urborg, Tomb of Yawgmoth combo.

November 16, 2014 3:18 a.m.

freezerboy says... #19

Well I may have found another addition to the deck...Wake the Dead.

November 16, 2014 2:27 p.m.

Atsuma says... #20

that is so mean in so many ways...

November 16, 2014 3:17 p.m.

freezerboy says... #21

I wonder if it's worth it to put in some black/white counterspells for those combo decks...

November 28, 2014 2:34 a.m.

Atsuma says... #22

i'd say run Sadistic Sacrament if that is a concern. it's amazing what a single hit of that will do to a combo deck, even without kicking it.

November 29, 2014 1:56 a.m.

freezerboy says... #23

That's a good point. And it still fits the exile theme of the deck.

November 29, 2014 5:11 a.m.

Atsuma says... #24

not just the exile theme, but the whole idea of an oppressive religious organization that controls everything about people and ruthlessly sacrifices and resurrects them. I just realized, Orzhov is the logical extension of a medieval style wealth/tax oriented church that has gained the ability to raise the dead. I know what theme will be showing up if i ever write another DnD campaign....

November 30, 2014 3:19 a.m.

freezerboy says... #25

Rearranged some of the recursion a bit. Getting good use out of Wake the Dead. Makeshift Mannequin and Strands of Night. Hoping that adding a few more draw engines will keep the ball rolling...

December 23, 2014 6:33 p.m.

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