Have you considered Grim Backwoods? Another sac outlet for you to feed your graveyard with, and lets you get some much needed draw. And perhaps Caravan Vigil? I wouldn't take out Mulch for it, as I think Mulch is wonderful for your deck strategy, but Caravan Vigil will help you ramp out some mana pretty quick, especially with things like Typhoid Rats and Black Cat on the field.
I'm going to playtest this in a minute, and actually see how it draws out. I like the theme of it a lot, but I'm worried about the pacing.
Black/Green is a pain to play right now in standard, because of one card. Mirran Crusader. One little sumabitch can just steam roll your deck.
Me and ThePoptart went back and forth about this a bit the other day. My response to Mirran Crusader was Black Sun's Zenith. His counter to the Zenith was Nevermore (which I never see anyone play). And my counter to Nevermore was Beast Within. But, anyways, my point is, you might want to build something into the sideboard to help you deal with threats like that, that can just ruin your day.
February 11, 2012 7:37 p.m.
Minousmancer says... #3
Grim Backwoods doesn't work in here I tried. Caravan Vigil I totally spaced. Beast Within not a big fan, rather use Bramblecrush or Naturalize. Mirran Crusader hmmm, didn't think about that, off to brainstorm...
February 11, 2012 9:06 p.m.
After looking at the deck your goal seems to be to put things in the graveyard and get ghoul tree out correct?
You only have 1 win condition being Ghoultree, who is big, yes but gets chumped all day. You should get rid of the mediocre creatures like Grave Bramble, Disciple of Griselbrand, Black Cat and add things like Splinterfright, [[Kessig Cagebreakers], and other cards like this.
How set are you on being in black? If your willing to change blue can dump things into your graveyard far more efficiantly with cards like Armored Skaab, Thought Scour, Merfolk Looter, Forbidden Alchemy, and so on. Going blue also gives you an alternate win condition using Increasing Confusion Since you have some ramp in your deck it wouldn't be that hard to mill your opponent for 20-30 cards, or you could make it interesting and make an alternate win condition to mill yourself and use Laboratory Maniac. Seems like a lot going on, but the theme here is that putting things into your graveyard is a good thing.
February 11, 2012 10 p.m.
Minousmancer says... #5
Grave Bramble is two fold, something to sacrifice for life or to use as protection if my Ghoultree is used against me. Every creature does something for me Disciple of Griselbrand is important to the goal of the deck, like any good B/G deck, gain life, overrun them with creatures.
Ambush Viper is a G Rebuke.
This is a 'Standard' take on the deck Fangorn's Revenge it's a little trickier than it's predecessor but it get's the job done.
I have been tinkering with replacing Typhoid Rats, Black Cat, & Grave Bramble though the latter comes in handy against Black, Blue, and Red attempts to use Ghoultree against me.
The ultimate goal of this deck's, Theme is to be solely Innistrad-Block, I'm only using the 2012 Core set, until Avacyn Restored comes out and we get the 2013 Core set, it's all about them.
Lastly, who doesn't love a 'zombie cat' - Black Cat?
February 11, 2012 11:08 p.m.
Minousmancer says... #6
djgunn I said screw it and took out a Swamp & a Forest so I could add 2xGrim Backwoods, just in case.
February 11, 2012 11:44 p.m.
Nice idea! Have you considered Fume Spitter as part of your 'quick to die' crew of creatures? Not everyone agrees with me, but I love Fume Spitter, and it looks like it could find a home here. Even though it can only take out low-toughness guys, there are a couple of those out there that are well worth to snipe. This little critter is probably the ugliest sniper if I ever saw one, but still a (suicide) sniper - and you get further discount to the Ghoultrees to boot... I would probably at least consider: -1 Typhoid Rats, -1 Black Cat, -1 Ambush Viper, +3 Fume Spitters. :)
If you were indeed to put in any spitters, it would then also be tempting to recommend Tragic Slip and/or Hunger of the Howlpack, for some sweet, morbid synergy. The problem would be what to take out, I guess... Are the Increasing Ambitions and Diabolic Tutor giving you good value? If not, I'd consider freeing up some slots there.
Anyway, +1 :)
February 23, 2012 7:33 a.m.
entropy101 says... #8
errrm where is Splinterfright, Boneyard Wurm, Gnaw to the Bone, and Spider Spawning?
Splinterfright has trample, fills your graveyard and can beat face for 3 mana? you might want a way to stop you decking your self but there's always a way
10+ life for 3 mana is a good deal 20+ is insane but getting flashback aswell.... this will buy you all the turns you need to mill yourself, or spider-ball your opponents. seriously whats cooler than playing a draft deck in constructed?
the only issue is Nihil Spellbomb is a card but on the flip side Grafdigger's Cage dosn't change your game plan a whole bunch.
February 23, 2012 9:43 a.m.
Minousmancer says... #9
Lukus I like the idea of Fume Spitter I might put it in here, I wouldn't take out Black Cat 'cause that is who I'd use the spitter on. As for taking out Ambush Viper no way, a Green Rebuke is too powerful. Though I'm trying to keep this Core-2012, Innistrad-Block, until Core-2013 comes out. Also I have Tragic Slip in my sideboard 'cause it's rare that I ever need it.
entropy101 Splinterfright, Boneyard Wurm, Gnaw to the Bone, and Spider Spawning, are all good cards for this kind of deck, however, the would slow the mechanics down. I could take out Disciple of Griselbrand and Grave Bramble for a couple of your suggestions but that could take away from my game plan of having a turn 3 or 4 Ghoultree and a turn 5 or 6 win. I love Grafdigger's Cage but the only threat I see early in the game from coming out of the graveyard is Gravecrawler which can't block anyway.
February 23, 2012 11:48 a.m.
I like it and can see why the Splinterfright would slow down this deck. Gravecrawler might be a good fit here though. He'd provide some blocking/sac material, and once Ghoultree's out, he can still be useful.
February 23, 2012 7:54 p.m.
Minousmancer says... #11
Agbu, Gravecrawler can't block, that would make him Broken.
February 23, 2012 7:57 p.m.
Duh... Wow, its obviously time for the weekend... Brain's shut down...
February 23, 2012 7:58 p.m.
Minousmancer says... #16
Dodge99X two reasons, one it's pricey to cast, two what would I take out? There is no Lumberknot for the same reasons I don't have Dungrove Elder or Boneyard Wurm, there really is no room.
March 2, 2012 9:11 a.m.
entropy101 says... #19
errrm your using Disentomb over Ghoulcaller's Chant????
i guess you really want that Ambush Viper back
for real?
March 4, 2012 2:48 p.m.
SplodyCopter says... #20
my bad, he's right Ghoulcaller's Chant would be way better.
March 4, 2012 4:58 p.m.
maybe try Cemetery Reaper as he can exile your opponents creatures who are in the graveyard (against reanimator decks) i also think (correct me if I'm wrong) that he can keep undying creatures dead for good after they die the first time. my reasoning is that when Strangleroot Geist dies you can exile him as a immediate reaction with Cemetery Reaper whose ability cane used at anytime. plus he also gives you a 2/2 (a 3/3 for as long as he is on the battlefield) and pumps up the goal tree thing. just don't exile your own guys
March 4, 2012 5:56 p.m.
Minousmancer says... #25
entropy101 yeah once I reread the card after it was suggested, I was like it better work that way or 'undying' is a broken form of 'regenerate', so I added it.
Strangelove says... #1
I suggest you lean towards more self-mill with Mulch and Splinterfright .
Personally, I'm gonna wait for all the cards to be released before I start crafting. I refuse to play the "oh it was my idea first" game. There are thousands of people who use tapped out. Everyone is going to think of everything. So what's the point of placeholders?
I do really like Ghoultree , though. I was thinking of making a sick self-mill zombie deck with Unbreathing Horde and company. I don't see the point of all the weenies here. Ghoultree isn't game changing without trample or some other ability, so it needs to get out early and FAST. Waiting for your opponent to kill your weenies is going to be slow. I'd also hesitate putting 4 in. I think a Zombie theme is going to be the strongest take on the idea, especially with card:Ghoulcaller's Chant, etc.
Also Culling Dais might serve better than Disciple of Griselbrand ?
January 11, 2012 8:28 p.m.