A cheap, very aggressive Mono Green Aggro deck that capitalizes on efficient threats backed up by powerful, unexpected pump spells. If you had the budget, having a full set of Wooded Foothills and Windswept Heath would better fuel delve, allowing for more delve action, including potentially Hooting Mandrills or more
Become Immense
.
If you want to make it even cheaper, replace
Boon Satyr
and
Reverent Hunter
with
Spirespine
and
Alpine Grizzly
.
<><><><><>Creatures<><><><><>
Elvish Mystic- Actually not too sure about this one. But a turn 1 Elvish Mystic never feels bad, as a turn two 3 drop never hurts.
Bassara Tower Archer- Hexproof makes him a safe target for pumps. Double green is nice too.
Heir of the Wilds
- Efficient creature that is good on offense or defense. Difficult to block him.
Swordwise Centaur
- Punches through Sylvan Caryatid, so he's good enough for this deck.
Temur Charger
- Also punches through Caryatid, and his morph is quite relevant.
Boon Satyr
- Efficient, and is a late game mana sink
Spirespine
- Also efficient and a late game mana sink, but has a downside. Maybe
Alpine Grizzly
will replace him.
Reverent Hunter
- Efficient Creature
<><><><><>Pump Spells<><><><><>
Gather Courage
- Surprise combat trick!
Titanic Growth
-Steals games.
Aspect of Hydra- A lot of damage for one mana.
<><><><><>Sideboard<><><><><>
3x
Savage Punch
and 2x
Hunt the Hunter
- Our removal.
Savage Punch
is necessary against the red aggro decks while
Hunt the Hunter
is useful for knocking out Courser of Kruphix and Siege Rhino.
4x
Sedge Scorpion
- Combo's with fighting removal.
2x Reclamation Sage/Back to Nature- Depends on preference. Hate against all enchantments. If you consistently face devoted "Constellation" decks, I'd run Back to Nature instead, but watch out for the nombo with
Boon Satyr
.
4x Ranger's Guile- Important against control and midrange.