I've included
Doomsday
in this build because of its versatility. It gives us a variety of WinCons without caring if one of the pieces is in the graveyard. Ever since I've been playing with
Doomsday
, it has constantly proven itself and has earned its spot in the build. Most of these piles require a lot of the same cards, utilizing
Thassa's Oracle
and counterspells to close out the game. For each of these piles, I'll be assuming that you don't have any of the required cards in your hand or in exile. As a general note for choosing counterspells when creating your piles (provided they have enough room), I always choose
Force of Will
and
Pact of Negation
, and the last pick is dependent on if
Lazav, the Multifarious
is out. While it's slightly more efficient with
Lazav, the Multifarious
on the battlefield, you're not going to miss much. If Lazav is out, pick
Fierce Guardianship
for your fifth card, and if he isn't, pick
Dispel
. It doesn't matter all too much. Additionally, when I'm mentioning how to layer the cards in your pile, the first card in your list is the top card of your library, the second card in the list is below the first, the third card is below the second, the fourth card in the list is below the third, and the fifth card is on the bottom.
Here, we'll be using
Careful Study
,
Thassa's Oracle
, and three counterspells of choice. I'd recommend choosing the counterspells mentioned in the
Doomsday
Piles overview. Do not use this pile if you have <1 card in your hand (not counting a cantrip used to crack the pile).
-
Cast
Doomsday
, fetching
Careful Study
,
Thassa's Oracle
,
Force of Will
,
Pact of Negation
, and either
Dispel
or
Fierce Guardianship
-
Layer them like so:
-
Either play a cantrip from your hand to draw you a card or wait for the turn cycle to come back to you and draw on your draw step.
-
Cast
Careful Study
, drawing
Thassa's Oracle
and
Pact of Negation
. Discard any other two cards from your hand. If you only have three cards in hand, keep
Thassa's Oracle
and discard
Pact of Negation
-
Cast
Thassa's Oracle
and use counterspells accordingly. Upon
Thassa's Oracle
entering the battlefield, you'll have two cards in your library, which, at minimum, is equal to your devotion to blue. You'll subsequently win the game off of the
Thassa's Oracle
trigger.
Here, we'll be using some cantrips to dig through the pile and find our
Thassa's Oracle
. We'll use
Brainstorm
,
Gitaxian Probe
,
Thassa's Oracle
, and two counterspells of choice. I'd suggest
Pact of Negation
and
Force of Will
. You can perform this combo without any cards in your hand if need be.
-
Cast
Doomsday
fetching
Brainstorm
,
Gitaxian Probe
,
Thassa's Oracle
,
Force of Will
, and
Pact of Negation
-
Layer them like so:
-
Either cast a cantrip from your hand to draw a card or wait for the turn cycle to come back to you and draw on your draw step.
-
Cast
Brainstorm
, drawing three cards, selecting
Gitaxian Probe
, and putting
Pact of Negation
back onto the library first before putting
Thassa's Oracle
onto the very top of your library.
-
Pay to cast
Gitaxian Probe
, looking at an opponent's hand and drawing
Thassa's Oracle
.
-
Cast
Thassa's Oracle
with two cards in your library to trigger its "enters the battlefield" ability, winning you the game.
Here, we'll be going a slightly different route and using a more unorthodox way to draw cards. For this take on the combo, we'll be using
Bazaar of Baghdad
,
Thassa's Oracle
,
Pact of Negation
,
Force of Will
, and either
Fierce Guardianship
or
Dispel
. Do not execute this combo if you have <3 cards in hand prior to activating
Bazaar of Baghdad
.
-
Cast
Doomsday
fetching
Bazaar of Baghdad
,
Thassa's Oracle
,
Pact of Negation
,
Force of Will
, and either
Fierce Guardianship
or
Dispel
-
Layer them like so:
-
Either cast a cantrip from your hand to draw a card or wait for the turn cycle to come back to you and draw on your draw step.
-
Play
Bazaar of Baghdad
as your land for the turn
-
Tap
Bazaar of Baghdad
, drawing two cards and discarding three, keeping
Thassa's Oracle
in your hand
-
Cast
Thassa's Oracle
with two cards in your library, triggering its "enters the battlefield" ability, winning you the game.
In this case, our pile consists of
Cephalid Coliseum
,
Thassa's Oracle
, and three counterspells of choice. I'd recommend choosing the counterspells mentioned in the
Doomsday
Piles overview. I've put this combo in the "Late Game" section since you need at least seven cards in your graveyard so that
Cephalid Coliseum
's Threshold is satisfied. Additionally, you shouldn't create this pile if you have <1 card in your hand.
-
Cast
Doomsday
, fetching
Thassa's Oracle
,
Cephalid Coliseum
,
Force of Will
,
Pact of Negation
, and either
Dispel
or
Fierce Guardianship
-
Layer them like so:
-
If you have a cantrip and haven't played a land this turn, great. Play said cantrip and put
Cephalid Coliseum
onto the battlefield. If not, wait for your next turn and play
Cephalid Coliseum
then.
-
Crack
Cephalid Coliseum
, drawing
Thassa's Oracle
,
Pact of Negation
and
Force of Will
,
Fierce Guardianship
or
Dispel
depending on your situation.
-
Discard what you need to to avoid having to discard
Thassa's Oracle
if you didn't listen to my advice, and try to keep a few of your free-to-cast counterspells.
-
Cast
Thassa's Oracle
, making sure that they resolve and win you the game since there is only one card in your library.