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I like to take cards that people generally don't play, and try to make something useful out of them, like Heartless Summoning.

A focus on control, and pushing high cost creatures out very quickly. My only real concern is the not a ton of creatures I have in the deck. Let me know what you think!

Disperse's are there primarily to bounce out Heartless Summoning after I've shot out a majority of my creatures, so they big again after I've slapped them out on the battlefield for cheap.


Updated 10/16/11

Did a couple major changes to the deck, that I think will help it out over all. After playing in an FNM -- not this deck -- I learned some stuff about combos people were playing that I thought were pretty interesting. Like, Venser, the Sojourner + Rune-Scarred Demon can make for a pretty nice combo. This is the current iteration of the deck as I'm playing it, and it seems to be holding up pretty well.

Once I've got 2 Heartless Summonings in play, I can drop Frost Titan for UU, Rune-Scarred Demon for 1BB, Elesh Norn, Grand Cenobite for 1WW... you get the picture.

The deck plays pretty counter-spell intensive, but I think it works out really nicely in the deck, because it helps me ensure I'm getting out Heartless Summoning and the protect that, and my slightly weakened creatures.

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Date added 13 years
Last updated 13 years
Legality

This deck is not Modern legal.

Rarity (main - side)

9 - 0 Mythic Rares

20 - 0 Rares

10 - 8 Uncommons

9 - 4 Commons

Cards 63
Avg. CMC 4.10
Tokens Emblem Venser, the Sojourner, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Folders Esper, neat decks
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