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Pretty simple idea:Heartless Summoning makes the unusable usable!

This deck will be completely unplayable without Heartless Summoning so I'll often mulligan until I get one, or at least some good card-draw! Viashino Racketeer acts as a way to get rid of excess Heartless Summoning for only R if I have one out, and combined with Falkenrath Noble I'll get a 2 life difference out of it too. That helps me to draw an extra card essentially for free with my Bloodgift Demon

Huge bonus, this deck costs under $20 on average, budget decks rule!

I really need help refining this deck, so suggestions are super appreciated!

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I'm actually very pleased with the results of this deck so far.

Sure, it is quite unreliable, but it's a lot of fun!

I made a few changes to make it a bit more consistent (I only wish I could afford dual lands...) and I'm mostly happy with how this plays!

One thing I think I'd like to add is 3 (possibly a playset) of Ratchet Bomb. It's pretty much the closest R/B get to enchantment removal, which I want to get rid of Heartless Summoning late game to give my creatures that extra pump. Also, the fact that I have no permanents apart from that with CMC less than 3 means that the first 2 levels of Ratchet Bomb won't touch me!

Please, I need advice on this to make it as awesome as possible! Thanks in advance guys!

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

16 - 1 Rares

9 - 4 Uncommons

14 - 7 Commons

Cards 60
Avg. CMC 3.32
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